added setup option to ask to play again after game is over but not solved
[rocksndiamonds.git] / src / screens.c
index 5e0740b6366566b53340f5d1971412ee717941bf..3c12d6b5df34b14d528fd4d61f8c7a828e64bfd7 100644 (file)
 #define SETUP_MODE_CHOOSE_WINDOW_SIZE  19
 #define SETUP_MODE_CHOOSE_SCALING_TYPE 20
 #define SETUP_MODE_CHOOSE_RENDERING    21
-#define SETUP_MODE_CHOOSE_GRAPHICS     22
-#define SETUP_MODE_CHOOSE_SOUNDS       23
-#define SETUP_MODE_CHOOSE_MUSIC                24
-#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE        25
-#define SETUP_MODE_CHOOSE_VOLUME_LOOPS 26
-#define SETUP_MODE_CHOOSE_VOLUME_MUSIC 27
-#define SETUP_MODE_CHOOSE_TOUCH_CONTROL        28
-#define SETUP_MODE_CHOOSE_MOVE_DISTANCE        29
-#define SETUP_MODE_CHOOSE_DROP_DISTANCE        30
-#define SETUP_MODE_CHOOSE_TRANSPARENCY 31
-#define SETUP_MODE_CHOOSE_GRID_XSIZE_0 32
-#define SETUP_MODE_CHOOSE_GRID_YSIZE_0 33
-#define SETUP_MODE_CHOOSE_GRID_XSIZE_1 34
-#define SETUP_MODE_CHOOSE_GRID_YSIZE_1 35
-#define SETUP_MODE_CONFIG_VIRT_BUTTONS 36
-
-#define MAX_SETUP_MODES                        37
+#define SETUP_MODE_CHOOSE_VSYNC                22
+#define SETUP_MODE_CHOOSE_GRAPHICS     23
+#define SETUP_MODE_CHOOSE_SOUNDS       24
+#define SETUP_MODE_CHOOSE_MUSIC                25
+#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE        26
+#define SETUP_MODE_CHOOSE_VOLUME_LOOPS 27
+#define SETUP_MODE_CHOOSE_VOLUME_MUSIC 28
+#define SETUP_MODE_CHOOSE_TOUCH_CONTROL        29
+#define SETUP_MODE_CHOOSE_MOVE_DISTANCE        30
+#define SETUP_MODE_CHOOSE_DROP_DISTANCE        31
+#define SETUP_MODE_CHOOSE_TRANSPARENCY 32
+#define SETUP_MODE_CHOOSE_GRID_XSIZE_0 33
+#define SETUP_MODE_CHOOSE_GRID_YSIZE_0 34
+#define SETUP_MODE_CHOOSE_GRID_XSIZE_1 35
+#define SETUP_MODE_CHOOSE_GRID_YSIZE_1 36
+#define SETUP_MODE_CONFIG_VIRT_BUTTONS 37
+
+#define MAX_SETUP_MODES                        38
 
 #define MAX_MENU_MODES                 MAX(MAX_INFO_MODES, MAX_SETUP_MODES)
 
 #define STR_SETUP_CHOOSE_WINDOW_SIZE   "Window Scaling"
 #define STR_SETUP_CHOOSE_SCALING_TYPE  "Anti-Aliasing"
 #define STR_SETUP_CHOOSE_RENDERING     "Rendering Mode"
+#define STR_SETUP_CHOOSE_VSYNC         "VSync Mode"
 #define STR_SETUP_CHOOSE_VOLUME_SIMPLE "Sound Volume"
 #define STR_SETUP_CHOOSE_VOLUME_LOOPS  "Loops Volume"
 #define STR_SETUP_CHOOSE_VOLUME_MUSIC  "Music Volume"
 #define MENU_SETUP_FONT_TITLE          FONT_TEXT_1
 #define MENU_SETUP_FONT_TEXT           FONT_TITLE_2
 
+#define MAX_SETUP_TEXT_INPUT_LEN       28
+
 /* for various menu stuff  */
 #define MENU_SCREEN_START_XPOS         1
 #define MENU_SCREEN_START_YPOS         2
 #define MAX_MENU_TEXT_LENGTH_BIG       13
 #define MAX_MENU_TEXT_LENGTH_MEDIUM    (MAX_MENU_TEXT_LENGTH_BIG * 2)
 
-/* buttons and scrollbars identifiers */
+/* screen gadget identifiers */
 #define SCREEN_CTRL_ID_PREV_LEVEL      0
 #define SCREEN_CTRL_ID_NEXT_LEVEL      1
 #define SCREEN_CTRL_ID_PREV_PLAYER     2
 #define SCREEN_CTRL_ID_SCROLL_UP       6
 #define SCREEN_CTRL_ID_SCROLL_DOWN     7
 #define SCREEN_CTRL_ID_SCROLL_VERTICAL 8
+#define SCREEN_CTRL_ID_NETWORK_SERVER  9
 
-#define NUM_SCREEN_GADGETS             9
+#define NUM_SCREEN_GADGETS             10
 
 #define NUM_SCREEN_MENUBUTTONS         6
 #define NUM_SCREEN_SCROLLBUTTONS       2
 #define NUM_SCREEN_SCROLLBARS          1
+#define NUM_SCREEN_TEXTINPUT           1
 
 #define SCREEN_MASK_MAIN               (1 << 0)
 #define SCREEN_MASK_MAIN_HAS_SOLUTION  (1 << 1)
@@ -221,7 +227,7 @@ static void HandleSetupScreen_Generic(int, int, int, int, int);
 static void HandleSetupScreen_Input(int, int, int, int, int);
 static void CustomizeKeyboard(int);
 static void ConfigureJoystick(int);
-static void ConfigureVirtualButtons();
+static void ConfigureVirtualButtons(void);
 static void execSetupGame(void);
 static void execSetupGraphics(void);
 static void execSetupSound(void);
@@ -245,6 +251,9 @@ static void HandleInfoScreen_Credits(int);
 static void HandleInfoScreen_Program(int);
 static void HandleInfoScreen_Version(int);
 
+static void ModifyGameSpeedIfNeeded(void);
+static void DisableVsyncIfNeeded(void);
+
 static void MapScreenMenuGadgets(int);
 static void MapScreenGadgets(int);
 static void MapScreenTreeGadgets(TreeInfo *);
@@ -265,12 +274,17 @@ static TreeInfo *scaling_type_current = NULL;
 static TreeInfo *rendering_modes = NULL;
 static TreeInfo *rendering_mode_current = NULL;
 
+static TreeInfo *vsync_modes = NULL;
+static TreeInfo *vsync_mode_current = NULL;
+
 static TreeInfo *scroll_delays = NULL;
 static TreeInfo *scroll_delay_current = NULL;
 
 static TreeInfo *snapshot_modes = NULL;
 static TreeInfo *snapshot_mode_current = NULL;
 
+static TreeInfo *game_speeds_normal = NULL;
+static TreeInfo *game_speeds_extended = NULL;
 static TreeInfo *game_speeds = NULL;
 static TreeInfo *game_speed_current = NULL;
 
@@ -301,11 +315,7 @@ static TreeInfo *grid_size_current[2][2] = { { NULL, NULL }, { NULL, NULL } };
 static TreeInfo *level_number = NULL;
 static TreeInfo *level_number_current = NULL;
 
-static struct
-{
-  int value;
-  char *text;
-} window_sizes_list[] =
+static struct ValueTextInfo window_sizes_list[] =
 {
   {    50,     "50 %"                          },
   {    80,     "80 %"                          },
@@ -323,11 +333,7 @@ static struct
   {    -1,     NULL                            },
 };
 
-static struct
-{
-  char *value;
-  char *text;
-} scaling_types_list[] =
+static struct StringValueTextInfo scaling_types_list[] =
 {
   {    SCALING_QUALITY_NEAREST, "Off"          },
   {    SCALING_QUALITY_LINEAR,  "Linear"       },
@@ -336,11 +342,7 @@ static struct
   {    NULL,                    NULL           },
 };
 
-static struct
-{
-  char *value;
-  char *text;
-} rendering_modes_list[] =
+static struct StringValueTextInfo rendering_modes_list[] =
 {
   {    STR_SPECIAL_RENDERING_OFF,      "Off (May show artifacts, fast)" },
   {    STR_SPECIAL_RENDERING_BITMAP,   "Bitmap/Texture mode (slower)"   },
@@ -353,42 +355,49 @@ static struct
   {    NULL,                            NULL                            },
 };
 
-static struct
+static struct StringValueTextInfo vsync_modes_list[] =
 {
-  int value;
-  char *text;
-} game_speeds_list[] =
+  {    STR_VSYNC_MODE_OFF,             "Off"           },
+  {    STR_VSYNC_MODE_NORMAL,          "Normal"        },
+  {    STR_VSYNC_MODE_ADAPTIVE,        "Adaptive"      },
+
+  {    NULL,                            NULL           },
+};
+
+static struct ValueTextInfo game_speeds_list_normal[] =
 {
-#if 1
   {    30,     "Very Slow"                     },
   {    25,     "Slow"                          },
   {    20,     "Normal"                        },
   {    15,     "Fast"                          },
   {    10,     "Very Fast"                     },
-#else
-  {    1000,   "1/1s (Extremely Slow)"         },
-  {    500,    "1/2s"                          },
-  {    200,    "1/5s"                          },
-  {    100,    "1/10s"                         },
-  {    50,     "1/20s"                         },
-  {    29,     "1/35s (Original Supaplex)"     },
-  {    25,     "1/40s"                         },
-  {    20,     "1/50s (Normal Speed)"          },
-  {    14,     "1/70s (Maximum Supaplex)"      },
-  {    10,     "1/100s"                        },
-  {    5,      "1/200s"                        },
-  {    2,      "1/500s"                        },
-  {    1,      "1/1000s (Extremely Fast)"      },
-#endif
 
   {    -1,     NULL                            },
 };
 
-static struct
-{
-  int value;
-  char *text;
-} scroll_delays_list[] =
+static struct ValueTextInfo game_speeds_list_extended[] =
+{
+  {    1000,   "1 fps (Extremely Slow)"        },
+  {    500,    "2 fps"                         },
+  {    200,    "5 fps"                         },
+  {    100,    "10 fps"                        },
+  {    50,     "20 fps"                        },
+  {    29,     "35 fps (Original Supaplex)"    },
+  {    25,     "40 fps"                        },
+  {    20,     "50 fps (=== Normal Speed ===)" },
+  {    16,     "60 fps (60 Hz VSync Speed)"    },
+  {    14,     "70 fps (Maximum Supaplex)"     },
+  {    10,     "100 fps"                       },
+  {    5,      "200 fps"                       },
+  {    2,      "500 fps"                       },
+  {    1,      "1000 fps (Extremely Fast)"     },
+
+  {    -1,     NULL                            },
+};
+
+static struct ValueTextInfo *game_speeds_list;
+
+static struct ValueTextInfo scroll_delays_list[] =
 {
   {    0,      "0 Tiles (No Scroll Delay)"     },
   {    1,      "1 Tile"                        },
@@ -403,11 +412,7 @@ static struct
   {    -1,     NULL                            },
 };
 
-static struct
-{
-  char *value;
-  char *text;
-} snapshot_modes_list[] =
+static struct StringValueTextInfo snapshot_modes_list[] =
 {
   {    STR_SNAPSHOT_MODE_OFF,                  "Off"           },
   {    STR_SNAPSHOT_MODE_EVERY_STEP,           "Every Step"    },
@@ -417,11 +422,7 @@ static struct
   {    NULL,                                   NULL            },
 };
 
-static struct
-{
-  int value;
-  char *text;
-} volumes_list[] =
+static struct ValueTextInfo volumes_list[] =
 {
   {    0,      "0 %"                           },
   {    1,      "1 %"                           },
@@ -441,11 +442,7 @@ static struct
   {    -1,     NULL                            },
 };
 
-static struct
-{
-  char *value;
-  char *text;
-} touch_controls_list[] =
+static struct StringValueTextInfo touch_controls_list[] =
 {
   {    TOUCH_CONTROL_OFF,              "Off"                   },
   {    TOUCH_CONTROL_VIRTUAL_BUTTONS,  "Virtual Buttons"       },
@@ -455,11 +452,7 @@ static struct
   {    NULL,                           NULL                    },
 };
 
-static struct
-{
-  int value;
-  char *text;
-} distances_list[] =
+static struct ValueTextInfo distances_list[] =
 {
   {    1,      "1 %"                           },
   {    2,      "2 %"                           },
@@ -474,11 +467,7 @@ static struct
   {    -1,     NULL                            },
 };
 
-static struct
-{
-  int value;
-  char *text;
-} transparencies_list[] =
+static struct ValueTextInfo transparencies_list[] =
 {
   {    0,      "0 % (Opaque)"                  },
   {    10,     "10 %"                          },
@@ -495,11 +484,7 @@ static struct
   {    -1,     NULL                            },
 };
 
-static struct
-{
-  int value;
-  char *text;
-} grid_sizes_list[] =
+static struct ValueTextInfo grid_sizes_list[] =
 {
   {    3,      "3"                             },
   {    4,      "4"                             },
@@ -652,6 +637,8 @@ static char str_main_text_first_level[10];
 static char str_main_text_last_level[10];
 static char str_main_text_level_number[10];
 
+static char network_server_hostname[MAX_SETUP_TEXT_INPUT_LEN + 1];
+
 static char *main_text_name                    = str_main_text_name;
 static char *main_text_first_level             = str_main_text_first_level;
 static char *main_text_last_level              = str_main_text_last_level;
@@ -1085,7 +1072,7 @@ static boolean visibleTextPos(struct TextPosInfo *pos)
   return (pos != NULL && pos->x != -1 && pos->y != -1);
 }
 
-static void InitializeMainControls()
+static void InitializeMainControls(void)
 {
   boolean local_team_mode = (!network.enabled && setup.team_mode);
   int i;
@@ -1361,7 +1348,7 @@ static void AdjustChooseTreeScrollbar(int id, int first_entry, TreeInfo *ti)
                  first_entry);
 }
 
-static void clearMenuListArea()
+static void clearMenuListArea(void)
 {
   int scrollbar_xpos = mSX + SC_SCROLLBAR_XPOS + menu.scrollbar_xoffset;
 
@@ -1415,13 +1402,13 @@ static void drawChooseTreeCursor(int ypos, boolean active)
   drawCursorExt(0, ypos, active, -1);
 }
 
-void DrawHeadline()
+static void DrawHeadline(void)
 {
   DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, main_text_title_1);
   DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, main_text_title_2);
 }
 
-void DrawTitleScreenImage(int nr, boolean initial)
+static void DrawTitleScreenImage(int nr, boolean initial)
 {
   int graphic = getTitleScreenGraphic(nr, initial);
   Bitmap *bitmap = graphic_info[graphic].bitmap;
@@ -1465,7 +1452,7 @@ void DrawTitleScreenImage(int nr, boolean initial)
   redraw_mask = REDRAW_ALL;
 }
 
-void DrawTitleScreenMessage(int nr, boolean initial)
+static void DrawTitleScreenMessage(int nr, boolean initial)
 {
   char *filename = getLevelSetTitleMessageFilename(nr, initial);
   struct TitleMessageInfo *tmi = getTitleMessageInfo(nr, initial);
@@ -1516,14 +1503,14 @@ void DrawTitleScreenMessage(int nr, boolean initial)
   ResetFontStatus();
 }
 
-void DrawTitleScreen()
+static void DrawTitleScreen(void)
 {
   KeyboardAutoRepeatOff();
 
   HandleTitleScreen(0, 0, 0, 0, MB_MENU_INITIALIZE);
 }
 
-boolean CheckTitleScreen(boolean levelset_has_changed)
+static boolean CheckTitleScreen(boolean levelset_has_changed)
 {
   static boolean show_title_initial = TRUE;
   boolean show_titlescreen = FALSE;
@@ -1540,7 +1527,7 @@ boolean CheckTitleScreen(boolean levelset_has_changed)
   return (show_titlescreen && num_title_screens > 0);
 }
 
-void DrawMainMenu()
+void DrawMainMenu(void)
 {
   static LevelDirTree *leveldir_last_valid = NULL;
   boolean levelset_has_changed = FALSE;
@@ -1686,7 +1673,7 @@ void DrawMainMenu()
   OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2);
 }
 
-static void gotoTopLevelDir()
+static void gotoTopLevelDir(void)
 {
   /* move upwards until inside (but not above) top level directory */
   while (leveldir_current->node_parent &&
@@ -1887,7 +1874,8 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button)
   }
 }
 
-void HandleMainMenu_SelectLevel(int step, int direction, int selected_level_nr)
+static void HandleMainMenu_SelectLevel(int step, int direction,
+                                      int selected_level_nr)
 {
   int old_level_nr = level_nr;
   int new_level_nr;
@@ -2137,56 +2125,56 @@ static struct TokenInfo *info_info;
 static int num_info_info;      /* number of info entries shown on screen */
 static int max_info_info;      /* total number of info entries in list */
 
-static void execInfoTitleScreen()
+static void execInfoTitleScreen(void)
 {
   info_mode = INFO_MODE_TITLE;
 
   DrawInfoScreen();
 }
 
-static void execInfoElements()
+static void execInfoElements(void)
 {
   info_mode = INFO_MODE_ELEMENTS;
 
   DrawInfoScreen();
 }
 
-static void execInfoMusic()
+static void execInfoMusic(void)
 {
   info_mode = INFO_MODE_MUSIC;
 
   DrawInfoScreen();
 }
 
-static void execInfoCredits()
+static void execInfoCredits(void)
 {
   info_mode = INFO_MODE_CREDITS;
 
   DrawInfoScreen();
 }
 
-static void execInfoProgram()
+static void execInfoProgram(void)
 {
   info_mode = INFO_MODE_PROGRAM;
 
   DrawInfoScreen();
 }
 
-static void execInfoVersion()
+static void execInfoVersion(void)
 {
   info_mode = INFO_MODE_VERSION;
 
   DrawInfoScreen();
 }
 
-static void execInfoLevelSet()
+static void execInfoLevelSet(void)
 {
   info_mode = INFO_MODE_LEVELSET;
 
   DrawInfoScreen();
 }
 
-static void execExitInfo()
+static void execExitInfo(void)
 {
   SetGameStatus(GAME_MODE_MAIN);
 
@@ -2217,7 +2205,8 @@ static int getMenuTextFont(int type)
              TYPE_PLAYER       |
              TYPE_ECS_AGA      |
              TYPE_KEYTEXT      |
-             TYPE_ENTER_LIST))
+             TYPE_ENTER_LIST   |
+             TYPE_TEXT_INPUT))
     return FONT_MENU_2;
   else
     return FONT_MENU_1;
@@ -2264,6 +2253,7 @@ static void DrawCursorAndText_Setup(int screen_pos, int menu_info_pos_raw,
 
 static char *window_size_text;
 static char *scaling_type_text;
+static char *network_server_text;
 
 static void drawSetupValue(int, int);
 
@@ -2301,13 +2291,32 @@ static void drawMenuInfoList(int first_entry, int num_page_entries,
 
     DrawCursorAndText_Menu(i, menu_info_pos, FALSE);
 
+    if (si->type & TYPE_STRING)
+    {
+      int gadget_id = -1;
+
+      if (value_ptr == &network_server_text)
+       gadget_id = SCREEN_CTRL_ID_NETWORK_SERVER;
+
+      if (gadget_id != -1)
+      {
+       struct GadgetInfo *gi = screen_gadget[gadget_id];
+       int xpos = MENU_SCREEN_START_XPOS;
+       int ypos = MENU_SCREEN_START_YPOS + i;
+       int x = mSX + xpos * 32;
+       int y = mSY + ypos * 32;
+
+       ModifyGadget(gi, GDI_X, x, GDI_Y, y, GDI_END);
+      }
+    }
+
     if (si->type & TYPE_VALUE &&
        menu_info == setup_info)
       drawSetupValue(i, menu_info_pos);
   }
 }
 
-static void DrawInfoScreen_Main()
+static void DrawInfoScreen_Main(void)
 {
   int fade_mask = REDRAW_FIELD;
   int i;
@@ -2367,8 +2376,9 @@ static void DrawInfoScreen_Main()
 
 static void changeSetupValue(int, int, int);
 
-void HandleMenuScreen(int mx, int my, int dx, int dy, int button,
-                     int mode, int num_page_entries, int max_page_entries)
+static void HandleMenuScreen(int mx, int my, int dx, int dy, int button,
+                            int mode, int num_page_entries,
+                            int max_page_entries)
 {
   static int num_page_entries_all_last[NUM_SPECIAL_GFX_ARGS][MAX_MENU_MODES];
   static int choice_stores[NUM_SPECIAL_GFX_ARGS][MAX_MENU_MODES];
@@ -2645,6 +2655,11 @@ void HandleMenuScreen(int mx, int my, int dx, int dy, int button,
          menu_info[first_entry + y - 1].type & TYPE_ENTER_LIST)
        y--;
 
+      /* when selecting string value, execute function for text input gadget */
+      if (menu_info[first_entry + y].type & TYPE_STRING && y > 0 &&
+         menu_info[first_entry + y - 1].type & TYPE_TEXT_INPUT)
+       y--;
+
       if (menu_info[first_entry + y].type & TYPE_ENTER_OR_LEAVE)
       {
        void (*menu_callback_function)(void) =
@@ -2654,6 +2669,13 @@ void HandleMenuScreen(int mx, int my, int dx, int dy, int button,
 
        menu_callback_function();
       }
+      else if (menu_info[first_entry + y].type & TYPE_TEXT_INPUT)
+      {
+       void (*gadget_callback_function)(void) =
+         menu_info[first_entry + y].value;
+
+       gadget_callback_function();
+      }
       else if (menu_info[first_entry + y].type & TYPE_VALUE &&
               menu_info == setup_info)
       {
@@ -2885,7 +2907,7 @@ void DrawInfoScreen_HelpText(int element, int action, int direction, int ypos)
                 TRUE, FALSE, FALSE);
 }
 
-void DrawInfoScreen_TitleScreen()
+static void DrawInfoScreen_TitleScreen(void)
 {
   SetGameStatus(GAME_MODE_TITLE);
 
@@ -2897,7 +2919,7 @@ void HandleInfoScreen_TitleScreen(int button)
   HandleTitleScreen(0, 0, 0, 0, button);
 }
 
-void DrawInfoScreen_Elements()
+static void DrawInfoScreen_Elements(void)
 {
   SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_ELEMENTS);
 
@@ -2990,7 +3012,7 @@ void HandleInfoScreen_Elements(int button)
   }
 }
 
-void DrawInfoScreen_Music()
+static void DrawInfoScreen_Music(void)
 {
   SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_MUSIC);
 
@@ -3401,7 +3423,7 @@ static void DrawInfoScreen_CreditsScreen(int screen_nr)
                    "Press any key or button for next page");
 }
 
-void DrawInfoScreen_Credits()
+static void DrawInfoScreen_Credits(void)
 {
   SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_CREDITS);
 
@@ -3471,7 +3493,7 @@ void HandleInfoScreen_Credits(int button)
   }
 }
 
-void DrawInfoScreen_Program()
+static void DrawInfoScreen_Program(void)
 {
   int font_title = MENU_INFO_FONT_TITLE;
   int font_head  = MENU_INFO_FONT_HEAD;
@@ -3556,7 +3578,7 @@ void HandleInfoScreen_Program(int button)
   }
 }
 
-void DrawInfoScreen_Version()
+static void DrawInfoScreen_Version(void)
 {
   int font_title = MENU_INFO_FONT_TITLE;
   int font_head  = MENU_INFO_FONT_HEAD;
@@ -3753,7 +3775,7 @@ void HandleInfoScreen_Version(int button)
   }
 }
 
-void DrawInfoScreen_LevelSet()
+static void DrawInfoScreen_LevelSet(void)
 {
   struct TitleMessageInfo *tmi = &readme;
   char *filename = getLevelSetInfoFilename();
@@ -3815,7 +3837,7 @@ void DrawInfoScreen_LevelSet()
   FadeIn(REDRAW_FIELD);
 }
 
-void HandleInfoScreen_LevelSet(int button)
+static void HandleInfoScreen_LevelSet(int button)
 {
   if (button == MB_MENU_LEAVE)
   {
@@ -3841,7 +3863,7 @@ void HandleInfoScreen_LevelSet(int button)
   }
 }
 
-static void DrawInfoScreen()
+static void DrawInfoScreen(void)
 {
   if (info_mode == INFO_MODE_TITLE)
     DrawInfoScreen_TitleScreen();
@@ -4166,7 +4188,8 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
        execSetupGame();
       else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE ||
               setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE ||
-              setup_mode == SETUP_MODE_CHOOSE_RENDERING)
+              setup_mode == SETUP_MODE_CHOOSE_RENDERING ||
+              setup_mode == SETUP_MODE_CHOOSE_VSYNC)
        execSetupGraphics();
       else if (setup_mode == SETUP_MODE_CHOOSE_VOLUME_SIMPLE ||
               setup_mode == SETUP_MODE_CHOOSE_VOLUME_LOOPS ||
@@ -4323,7 +4346,8 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
            execSetupGame();
          else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE ||
                   setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE ||
-                  setup_mode == SETUP_MODE_CHOOSE_RENDERING)
+                  setup_mode == SETUP_MODE_CHOOSE_RENDERING ||
+                  setup_mode == SETUP_MODE_CHOOSE_VSYNC)
            execSetupGraphics();
          else if (setup_mode == SETUP_MODE_CHOOSE_VOLUME_SIMPLE ||
                   setup_mode == SETUP_MODE_CHOOSE_VOLUME_LOOPS ||
@@ -4394,7 +4418,8 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
            execSetupGame();
          else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE ||
                   setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE ||
-                  setup_mode == SETUP_MODE_CHOOSE_RENDERING)
+                  setup_mode == SETUP_MODE_CHOOSE_RENDERING ||
+                  setup_mode == SETUP_MODE_CHOOSE_VSYNC)
            execSetupGraphics();
          else if (setup_mode == SETUP_MODE_CHOOSE_VOLUME_SIMPLE ||
                   setup_mode == SETUP_MODE_CHOOSE_VOLUME_LOOPS ||
@@ -4430,7 +4455,7 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
   }
 }
 
-void DrawChooseLevelSet()
+void DrawChooseLevelSet(void)
 {
   FadeMenuSoundsAndMusic();
 
@@ -4444,7 +4469,7 @@ void HandleChooseLevelSet(int mx, int my, int dx, int dy, int button)
   HandleChooseTree(mx, my, dx, dy, button, &leveldir_current);
 }
 
-void DrawChooseLevelNr()
+void DrawChooseLevelNr(void)
 {
   int i;
 
@@ -4637,6 +4662,7 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button)
 
     if (game_status_last_screen == GAME_MODE_PLAYING &&
        setup.auto_play_next_level && setup.increment_levels &&
+       level_nr < leveldir_current->last_level &&
        !network_playing)
     {
       StartGameActions(network.enabled, setup.autorecord, level.random_seed);
@@ -4665,9 +4691,11 @@ static int max_setup_info;       /* total number of setup entries in list */
 static char *window_size_text;
 static char *scaling_type_text;
 static char *rendering_mode_text;
+static char *vsync_mode_text;
 static char *scroll_delay_text;
 static char *snapshot_mode_text;
 static char *game_speed_text;
+static char *network_server_text;
 static char *graphics_set_name;
 static char *sounds_set_name;
 static char *music_set_name;
@@ -4680,15 +4708,26 @@ static char *drop_distance_text;
 static char *transparency_text;
 static char *grid_size_text[2][2];
 
-static void execSetupMain()
+static void execSetupMain(void)
 {
   setup_mode = SETUP_MODE_MAIN;
 
   DrawSetupScreen();
 }
 
-static void execSetupGame_setGameSpeeds()
+static void execSetupGame_setGameSpeeds(boolean update_value)
 {
+  if (setup.game_speed_extended)
+  {
+    game_speeds_list = game_speeds_list_extended;
+    game_speeds      = game_speeds_extended;
+  }
+  else
+  {
+    game_speeds_list = game_speeds_list_normal;
+    game_speeds      = game_speeds_normal;
+  }
+
   if (game_speeds == NULL)
   {
     int i;
@@ -4717,6 +4756,11 @@ static void execSetupGame_setGameSpeeds()
     /* sort game speed values to start with slowest game speed */
     sortTreeInfo(&game_speeds);
 
+    update_value = TRUE;
+  }
+
+  if (update_value)
+  {
     /* set current game speed to configured game speed value */
     game_speed_current =
       getTreeInfoFromIdentifier(game_speeds, i_to_a(setup.game_frame_delay));
@@ -4729,6 +4773,11 @@ static void execSetupGame_setGameSpeeds()
     /* if that also fails, set current game speed to first available speed */
     if (game_speed_current == NULL)
       game_speed_current = game_speeds;
+
+    if (setup.game_speed_extended)
+      game_speeds_extended = game_speeds;
+    else
+      game_speeds_normal = game_speeds;
   }
 
   setup.game_frame_delay = atoi(game_speed_current->identifier);
@@ -4737,7 +4786,7 @@ static void execSetupGame_setGameSpeeds()
   game_speed_text = game_speed_current->name;
 }
 
-static void execSetupGame_setScrollDelays()
+static void execSetupGame_setScrollDelays(void)
 {
   if (scroll_delays == NULL)
   {
@@ -4787,7 +4836,7 @@ static void execSetupGame_setScrollDelays()
   scroll_delay_text = scroll_delay_current->name;
 }
 
-static void execSetupGame_setSnapshotModes()
+static void execSetupGame_setSnapshotModes(void)
 {
   if (snapshot_modes == NULL)
   {
@@ -4837,39 +4886,64 @@ static void execSetupGame_setSnapshotModes()
   snapshot_mode_text = snapshot_mode_current->name;
 }
 
-static void execSetupGame()
+static void execSetupGame_setNetworkServerText(void)
+{
+  if (strEqual(setup.network_server_hostname, STR_NETWORK_AUTO_DETECT))
+  {
+    strcpy(network_server_hostname, STR_NETWORK_AUTO_DETECT_SETUP);
+  }
+  else
+  {
+    strncpy(network_server_hostname, setup.network_server_hostname,
+           MAX_SETUP_TEXT_INPUT_LEN);
+    network_server_hostname[MAX_SETUP_TEXT_INPUT_LEN] = '\0';
+  }
+
+  /* needed for displaying network server text instead of identifier */
+  network_server_text = network_server_hostname;
+}
+
+static void execSetupGame(void)
 {
-  execSetupGame_setGameSpeeds();
+  boolean check_vsync_mode = (setup_mode == SETUP_MODE_CHOOSE_GAME_SPEED);
+
+  execSetupGame_setGameSpeeds(FALSE);
   execSetupGame_setScrollDelays();
   execSetupGame_setSnapshotModes();
 
+  execSetupGame_setNetworkServerText();
+
   setup_mode = SETUP_MODE_GAME;
 
   DrawSetupScreen();
+
+  // check if vsync needs to be disabled for this game speed to work
+  if (check_vsync_mode)
+    DisableVsyncIfNeeded();
 }
 
-static void execSetupChooseGameSpeed()
+static void execSetupChooseGameSpeed(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_GAME_SPEED;
 
   DrawSetupScreen();
 }
 
-static void execSetupChooseScrollDelay()
+static void execSetupChooseScrollDelay(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_SCROLL_DELAY;
 
   DrawSetupScreen();
 }
 
-static void execSetupChooseSnapshotMode()
+static void execSetupChooseSnapshotMode(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_SNAPSHOT_MODE;
 
   DrawSetupScreen();
 }
 
-static void execSetupEditor()
+static void execSetupEditor(void)
 {
   setup_mode = SETUP_MODE_EDITOR;
 
@@ -4961,7 +5035,7 @@ static void execSetupGraphics_setWindowSizes(boolean update_list)
   window_size_text = window_size_current->name;
 }
 
-static void execSetupGraphics_setScalingTypes()
+static void execSetupGraphics_setScalingTypes(void)
 {
   if (scaling_types == NULL)
   {
@@ -5011,7 +5085,7 @@ static void execSetupGraphics_setScalingTypes()
   scaling_type_text = scaling_type_current->name;
 }
 
-static void execSetupGraphics_setRenderingModes()
+static void execSetupGraphics_setRenderingModes(void)
 {
   if (rendering_modes == NULL)
   {
@@ -5062,8 +5136,65 @@ static void execSetupGraphics_setRenderingModes()
   rendering_mode_text = rendering_mode_current->name;
 }
 
-static void execSetupGraphics()
+static void execSetupGraphics_setVsyncModes(boolean update_value)
+{
+  if (vsync_modes == NULL)
+  {
+    int i;
+
+    for (i = 0; vsync_modes_list[i].value != NULL; i++)
+    {
+      TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED);
+      char identifier[32], name[32];
+      char *value = vsync_modes_list[i].value;
+      char *text = vsync_modes_list[i].text;
+
+      ti->node_top = &vsync_modes;
+      ti->sort_priority = i;
+
+      sprintf(identifier, "%s", value);
+      sprintf(name, "%s", text);
+
+      setString(&ti->identifier, identifier);
+      setString(&ti->name, name);
+      setString(&ti->name_sorting, name);
+      setString(&ti->infotext, STR_SETUP_CHOOSE_VSYNC);
+
+      pushTreeInfo(&vsync_modes, ti);
+    }
+
+    /* sort vsync mode values to start with lowest vsync mode value */
+    sortTreeInfo(&vsync_modes);
+
+    update_value = TRUE;
+  }
+
+  if (update_value)
+  {
+    /* set current vsync mode value to configured vsync mode value */
+    vsync_mode_current =
+      getTreeInfoFromIdentifier(vsync_modes, setup.vsync_mode);
+
+    /* if that fails, set current vsync mode to reliable default value */
+    if (vsync_mode_current == NULL)
+      vsync_mode_current =
+       getTreeInfoFromIdentifier(vsync_modes, STR_VSYNC_MODE_DEFAULT);
+
+    /* if that also fails, set current vsync mode to first available one */
+    if (vsync_mode_current == NULL)
+      vsync_mode_current = vsync_modes;
+  }
+
+  setup.vsync_mode = vsync_mode_current->identifier;
+
+  /* needed for displaying vsync mode text instead of identifier */
+  vsync_mode_text = vsync_mode_current->name;
+}
+
+static void execSetupGraphics(void)
 {
+  boolean check_game_speed = (setup_mode == SETUP_MODE_CHOOSE_VSYNC);
+
   // update "setup.window_scaling_percent" from list selection
   // (in this case, window scaling was changed on setup screen)
   if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE)
@@ -5075,11 +5206,16 @@ static void execSetupGraphics()
 
   execSetupGraphics_setScalingTypes();
   execSetupGraphics_setRenderingModes();
+  execSetupGraphics_setVsyncModes(FALSE);
 
   setup_mode = SETUP_MODE_GRAPHICS;
 
   DrawSetupScreen();
 
+  // check if game speed is high enough for 60 Hz vsync to work
+  if (check_game_speed)
+    ModifyGameSpeedIfNeeded();
+
 #if defined(TARGET_SDL2)
   // window scaling may have changed at this point
   ToggleFullscreenOrChangeWindowScalingIfNeeded();
@@ -5090,52 +5226,62 @@ static void execSetupGraphics()
 
   // screen rendering mode may have changed at this point
   SDLSetScreenRenderingMode(setup.screen_rendering_mode);
+
+  // screen vsync mode may have changed at this point
+  SDLSetScreenVsyncMode(setup.vsync_mode);
 #endif
 }
 
-static void execSetupChooseWindowSize()
+static void execSetupChooseWindowSize(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_WINDOW_SIZE;
 
   DrawSetupScreen();
 }
 
-static void execSetupChooseScalingType()
+static void execSetupChooseScalingType(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_SCALING_TYPE;
 
   DrawSetupScreen();
 }
 
-static void execSetupChooseRenderingMode()
+static void execSetupChooseRenderingMode(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_RENDERING;
 
   DrawSetupScreen();
 }
 
-static void execSetupChooseVolumeSimple()
+static void execSetupChooseVsyncMode(void)
+{
+  setup_mode = SETUP_MODE_CHOOSE_VSYNC;
+
+  DrawSetupScreen();
+}
+
+static void execSetupChooseVolumeSimple(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_VOLUME_SIMPLE;
 
   DrawSetupScreen();
 }
 
-static void execSetupChooseVolumeLoops()
+static void execSetupChooseVolumeLoops(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_VOLUME_LOOPS;
 
   DrawSetupScreen();
 }
 
-static void execSetupChooseVolumeMusic()
+static void execSetupChooseVolumeMusic(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_VOLUME_MUSIC;
 
   DrawSetupScreen();
 }
 
-static void execSetupSound()
+static void execSetupSound(void)
 {
   if (volumes_simple == NULL)
   {
@@ -5355,63 +5501,63 @@ static void execSetupSound()
   DrawSetupScreen();
 }
 
-static void execSetupChooseTouchControls()
+static void execSetupChooseTouchControls(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_TOUCH_CONTROL;
 
   DrawSetupScreen();
 }
 
-static void execSetupChooseMoveDistance()
+static void execSetupChooseMoveDistance(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_MOVE_DISTANCE;
 
   DrawSetupScreen();
 }
 
-static void execSetupChooseDropDistance()
+static void execSetupChooseDropDistance(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_DROP_DISTANCE;
 
   DrawSetupScreen();
 }
 
-static void execSetupChooseTransparency()
+static void execSetupChooseTransparency(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_TRANSPARENCY;
 
   DrawSetupScreen();
 }
 
-static void execSetupChooseGridXSize_0()
+static void execSetupChooseGridXSize_0(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_GRID_XSIZE_0;
 
   DrawSetupScreen();
 }
 
-static void execSetupChooseGridYSize_0()
+static void execSetupChooseGridYSize_0(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_GRID_YSIZE_0;
 
   DrawSetupScreen();
 }
 
-static void execSetupChooseGridXSize_1()
+static void execSetupChooseGridXSize_1(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_GRID_XSIZE_1;
 
   DrawSetupScreen();
 }
 
-static void execSetupChooseGridYSize_1()
+static void execSetupChooseGridYSize_1(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_GRID_YSIZE_1;
 
   DrawSetupScreen();
 }
 
-static void execSetupConfigureVirtualButtons()
+static void execSetupConfigureVirtualButtons(void)
 {
   setup_mode = SETUP_MODE_CONFIG_VIRT_BUTTONS;
 
@@ -5422,7 +5568,7 @@ static void execSetupConfigureVirtualButtons()
   DrawSetupScreen();
 }
 
-static void execSetupTouch()
+static void execSetupTouch(void)
 {
   int i, j, k;
 
@@ -5683,7 +5829,7 @@ static void execSetupTouch()
   DrawSetupScreen();
 }
 
-static void execSetupArtwork()
+static void execSetupArtwork(void)
 {
 #if 0
   printf("::: '%s', '%s', '%s'\n",
@@ -5709,89 +5855,203 @@ static void execSetupArtwork()
   DrawSetupScreen();
 }
 
-static void execSetupChooseGraphics()
+static void execSetupChooseGraphics(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_GRAPHICS;
 
   DrawSetupScreen();
 }
 
-static void execSetupChooseSounds()
+static void execSetupChooseSounds(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_SOUNDS;
 
   DrawSetupScreen();
 }
 
-static void execSetupChooseMusic()
+static void execSetupChooseMusic(void)
 {
   setup_mode = SETUP_MODE_CHOOSE_MUSIC;
 
   DrawSetupScreen();
 }
 
-static void execSetupInput()
+static void execSetupInput(void)
 {
   setup_mode = SETUP_MODE_INPUT;
 
   DrawSetupScreen();
 }
 
-static void execSetupShortcuts()
+static void execSetupShortcuts(void)
 {
   setup_mode = SETUP_MODE_SHORTCUTS;
 
   DrawSetupScreen();
 }
 
-static void execSetupShortcuts1()
+static void execSetupShortcuts1(void)
 {
   setup_mode = SETUP_MODE_SHORTCUTS_1;
 
   DrawSetupScreen();
 }
 
-static void execSetupShortcuts2()
+static void execSetupShortcuts2(void)
 {
   setup_mode = SETUP_MODE_SHORTCUTS_2;
 
   DrawSetupScreen();
 }
 
-static void execSetupShortcuts3()
+static void execSetupShortcuts3(void)
 {
   setup_mode = SETUP_MODE_SHORTCUTS_3;
 
   DrawSetupScreen();
 }
 
-static void execSetupShortcuts4()
+static void execSetupShortcuts4(void)
 {
   setup_mode = SETUP_MODE_SHORTCUTS_4;
 
   DrawSetupScreen();
 }
 
-static void execSetupShortcuts5()
+static void execSetupShortcuts5(void)
 {
   setup_mode = SETUP_MODE_SHORTCUTS_5;
 
   DrawSetupScreen();
 }
 
-static void execExitSetup()
+static void execExitSetup(void)
 {
   SetGameStatus(GAME_MODE_MAIN);
 
   DrawMainMenu();
 }
 
-static void execSaveAndExitSetup()
+static void execSaveAndExitSetup(void)
 {
   SaveSetup();
   execExitSetup();
 }
 
+static void execGadgetNetworkServer(void)
+{
+  int gadget_id = SCREEN_CTRL_ID_NETWORK_SERVER;
+  struct GadgetInfo *gi = screen_gadget[gadget_id];
+
+  if (strEqual(setup.network_server_hostname, STR_NETWORK_AUTO_DETECT))
+    network_server_hostname[0] = '\0';
+
+  ModifyGadget(gi, GDI_TEXT_VALUE, network_server_hostname, GDI_END);
+
+  MapGadget(gi);
+
+  ClickOnGadget(gi, MB_LEFTBUTTON);
+}
+
+static void ToggleNetworkModeIfNeeded(void)
+{
+  int font_title = FONT_TITLE_1;
+  int font_foot = FC_BLUE;
+  int ystart  = mSY - SY + 16;
+  int ybottom = mSY - SY + SYSIZE - 20;
+  char *text = (setup.network_mode ? "Start Network" : "Stop Network");
+
+  if (setup.network_mode == network.enabled)
+    return;
+
+  network.enabled = setup.network_mode;
+
+  FadeOut(REDRAW_ALL);
+
+  ClearField();
+
+  DrawTextSCentered(ystart, font_title, text);
+
+  FadeIn(REDRAW_ALL);
+
+  if (network.enabled)
+    InitNetworkServer();
+  else
+    DisconnectFromNetworkServer();
+
+  DrawTextSCentered(ybottom, font_foot,
+                   "Press any key or button for setup menu");
+
+  WaitForEventToContinue();
+
+  DrawSetupScreen();
+}
+
+static void ToggleGameSpeedsListIfNeeded(void)
+{
+  boolean using_game_speeds_extended = (game_speeds == game_speeds_extended);
+
+  if (setup.game_speed_extended == using_game_speeds_extended)
+    return;
+
+  /* try to match similar values when changing game speeds list */
+  if (setup.game_speed_extended)
+    setup.game_frame_delay = (setup.game_frame_delay == 15 ? 16 :
+                             setup.game_frame_delay == 30 ? 29 :
+                             setup.game_frame_delay);
+  else
+    setup.game_frame_delay = (setup.game_frame_delay == 14 ? 15 :
+                             setup.game_frame_delay == 16 ? 15 :
+                             setup.game_frame_delay >= 29 ? 30 :
+                             setup.game_frame_delay <= 10 ? 10 :
+                             setup.game_frame_delay);
+
+  execSetupGame_setGameSpeeds(TRUE);
+
+  DrawSetupScreen();
+}
+
+static void ModifyGameSpeedIfNeeded(void)
+{
+  if (strEqual(setup.vsync_mode, STR_VSYNC_MODE_OFF) ||
+      setup.game_frame_delay <= MAX_VSYNC_FRAME_DELAY)
+    return;
+
+  char message[100];
+  char *game_speed_text = "Fast";
+  int game_speed_value = 15;
+
+  if (setup.game_speed_extended)
+  {
+    game_speed_text = "60 fps";
+    game_speed_value = 16;
+  }
+
+  sprintf(message, "Game speed set to %s for VSync to work!", game_speed_text);
+
+  /* set game speed to existing list value that is fast enough for vsync */
+  setup.game_frame_delay = game_speed_value;
+
+  execSetupGame_setGameSpeeds(TRUE);
+
+  Request(message, REQ_CONFIRM);
+}
+
+static void DisableVsyncIfNeeded(void)
+{
+  if (strEqual(setup.vsync_mode, STR_VSYNC_MODE_OFF) ||
+      (setup.game_frame_delay >= MIN_VSYNC_FRAME_DELAY &&
+       setup.game_frame_delay <= MAX_VSYNC_FRAME_DELAY))
+    return;
+
+  /* disable vsync for the selected game speed to work */
+  setup.vsync_mode = STR_VSYNC_MODE_OFF;
+
+  execSetupGraphics_setVsyncModes(TRUE);
+
+  Request("VSync disabled for this game speed to work!", REQ_CONFIRM);
+}
+
 static struct
 {
   void *value;
@@ -5816,6 +6076,9 @@ static struct
   { &setup.screen_rendering_mode,      execSetupChooseRenderingMode    },
   { &setup.screen_rendering_mode,      &rendering_mode_text            },
 
+  { &setup.vsync_mode,                 execSetupChooseVsyncMode        },
+  { &setup.vsync_mode,                 &vsync_mode_text                },
+
   { &setup.graphics_set,               execSetupChooseGraphics         },
   { &setup.graphics_set,               &graphics_set_name              },
 
@@ -5861,7 +6124,7 @@ static struct
   { NULL,                              NULL                            }
 };
 
-void setHideRelatedSetupEntries()
+void setHideRelatedSetupEntries(void)
 {
   int i;
 
@@ -5892,6 +6155,8 @@ static struct TokenInfo setup_info_game[] =
   { TYPE_SWITCH,       &setup.team_mode,       "Team-Mode (Multi-Player):" },
   { TYPE_SWITCH,       &setup.network_mode,    "Network Multi-Player Mode:" },
   { TYPE_PLAYER,       &setup.network_player_nr,"Preferred Network Player:" },
+  { TYPE_TEXT_INPUT,   execGadgetNetworkServer, "Network Server Hostname:" },
+  { TYPE_STRING,       &network_server_text,   ""                      },
   { TYPE_YES_NO,       &setup.input_on_focus,  "Only Move Focussed Player:" },
   { TYPE_SWITCH,       &setup.time_limit,      "Time Limit:"           },
   { TYPE_SWITCH,       &setup.handicap,        "Handicap:"             },
@@ -5899,9 +6164,11 @@ static struct TokenInfo setup_info_game[] =
   { TYPE_SWITCH,       &setup.increment_levels,"Increment Solved Levels:" },
   { TYPE_SWITCH,       &setup.auto_play_next_level,"Auto-play Next Level:" },
   { TYPE_SWITCH,       &setup.skip_scores_after_game,"Skip Scores After Game:" },
+  { TYPE_YES_NO,       &setup.ask_on_game_over, "Ask on Game Over:"    },
   { TYPE_SWITCH,       &setup.autorecord,      "Auto-Record Tapes:"    },
   { TYPE_ENTER_LIST,   execSetupChooseGameSpeed, "Game Speed:"         },
   { TYPE_STRING,       &game_speed_text,       ""                      },
+  { TYPE_SWITCH,       &setup.game_speed_extended, "Game Speed Extended List:" },
 #if 1
   { TYPE_ENTER_LIST,   execSetupChooseScrollDelay, "Scroll Delay:"     },
   { TYPE_STRING,       &scroll_delay_text,     ""                      },
@@ -5964,6 +6231,8 @@ static struct TokenInfo setup_info_graphics[] =
   { TYPE_ENTER_LIST,   execSetupChooseScrollDelay, "Scroll Delay:"     },
   { TYPE_STRING,       &scroll_delay_text,     ""                      },
 #endif
+  { TYPE_ENTER_LIST,   execSetupChooseVsyncMode, "Vertical Sync (VSync):" },
+  { TYPE_STRING,       &vsync_mode_text,       ""                      },
   { TYPE_SWITCH,       &setup.fade_screens,    "Fade Screens:"         },
   { TYPE_SWITCH,       &setup.quick_switch,    "Quick Player Focus Switch:" },
   { TYPE_SWITCH,       &setup.quick_doors,     "Quick Menu Doors:"     },
@@ -6205,7 +6474,7 @@ static struct TokenInfo setup_info_shortcuts_5[] =
   { 0,                 NULL,                   NULL                    }
 };
 
-static Key getSetupKey()
+static Key getSetupKey(void)
 {
   Key key = KSYM_UNDEFINED;
   boolean got_key_event = FALSE;
@@ -6289,10 +6558,12 @@ static void drawSetupValue(int screen_pos, int setup_info_pos_raw)
   int ypos = MENU_SCREEN_START_YPOS + screen_pos;
   int startx = mSX + xpos * 32;
   int starty = mSY + ypos * 32;
-  int font_nr, font_nr_default, font_width_default;
   int type = si->type;
   void *value = si->value;
   char *value_string = getSetupValue(type, value);
+  int font_nr_default = getSetupValueFont(type, value);
+  int font_width_default = getFontWidth(font_nr_default);
+  int font_nr = font_nr_default;
   int i;
 
   if (value_string == NULL)
@@ -6307,7 +6578,7 @@ static void drawSetupValue(int screen_pos, int setup_info_pos_raw)
   }
   else if (type & TYPE_STRING)
   {
-    int max_value_len = (SCR_FIELDX - 2) * 2;
+    int max_value_len = (SXSIZE - 2 * TILEX) / font_width_default;
 
     xpos = MENU_SCREEN_START_XPOS;
 
@@ -6327,10 +6598,6 @@ static void drawSetupValue(int screen_pos, int setup_info_pos_raw)
 
   startx = mSX + xpos * 32;
   starty = mSY + ypos * 32;
-  font_nr_default = getSetupValueFont(type, value);
-  font_width_default = getFontWidth(font_nr_default);
-
-  font_nr = font_nr_default;
 
   // special check if right-side setup values moved left due to scrollbar
   if (scrollbar_needed && xpos > MENU_SCREEN_START_XPOS)
@@ -6396,10 +6663,17 @@ static void drawSetupValue(int screen_pos, int setup_info_pos_raw)
 
   if (type & TYPE_PLAYER)
   {
+    struct FontBitmapInfo *font = getFontBitmapInfo(font_nr);
     int player_nr = *(int *)value;
-    int xoff = getFontWidth(font_nr);
+    int xoff = font->draw_xoffset + getFontWidth(font_nr);
+    int yoff = font->draw_yoffset + (getFontHeight(font_nr) - TILEY) / 2;
+    int startx2 = startx + xoff;
+    int starty2 = starty + yoff;
 
-    DrawFixedGraphicThruMaskExt(drawto, startx + xoff, starty,
+    if (DrawingOnBackground(startx2, starty2))
+      ClearRectangleOnBackground(drawto, startx2, starty2, TILEX, TILEY);
+
+    DrawFixedGraphicThruMaskExt(drawto, startx2, starty2,
                                PLAYER_NR_GFX(IMG_PLAYER_1, player_nr), 0);
   }
 
@@ -6455,24 +6729,13 @@ static void changeSetupValue(int screen_pos, int setup_info_pos_raw, int dx)
   if (si->value == &setup.fullscreen)
     ToggleFullscreenOrChangeWindowScalingIfNeeded();
 
-  if (si->value == &setup.network_mode &&
-      setup.network_mode != network.enabled)
-  {
-    network.enabled = setup.network_mode;
-
-    FadeOut(REDRAW_ALL);
-
-    ClearField();
-
-    FadeIn(REDRAW_ALL);
-
-    if (network.enabled)
-      InitNetworkServer();
-    else
-      DisconnectFromNetworkServer();
+  // network mode may have changed at this point
+  if (si->value == &setup.network_mode)
+    ToggleNetworkModeIfNeeded();
 
-    DrawSetupScreen();
-  }
+  // game speed list may have changed at this point
+  if (si->value == &setup.game_speed_extended)
+    ToggleGameSpeedsListIfNeeded();
 }
 
 static struct TokenInfo *getSetupInfoFinal(struct TokenInfo *setup_info_orig)
@@ -6507,7 +6770,7 @@ static struct TokenInfo *getSetupInfoFinal(struct TokenInfo *setup_info_orig)
   return setup_info_final;
 }
 
-static void DrawSetupScreen_Generic()
+static void DrawSetupScreen_Generic(void)
 {
   int fade_mask = REDRAW_FIELD;
   boolean redraw_all = FALSE;
@@ -6643,7 +6906,7 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button)
                   setup_mode, num_setup_info, max_setup_info);
 }
 
-void DrawSetupScreen_Input()
+static void DrawSetupScreen_Input(void)
 {
   int i;
 
@@ -6797,7 +7060,7 @@ static void drawPlayerSetupInputInfo(int player_nr, boolean active)
 
 static int input_player_nr = 0;
 
-void HandleSetupScreen_Input_Player(int step, int direction)
+static void HandleSetupScreen_Input_Player(int step, int direction)
 {
   int old_player_nr = input_player_nr;
   int new_player_nr;
@@ -7551,7 +7814,7 @@ void ConfigureJoystick(int player_nr)
   DrawSetupScreen_Input();
 }
 
-boolean ConfigureVirtualButtonsMain()
+static boolean ConfigureVirtualButtonsMain(void)
 {
   static char *customize_step_text[] =
   {
@@ -7788,7 +8051,7 @@ boolean ConfigureVirtualButtonsMain()
   return success;
 }
 
-void ConfigureVirtualButtons()
+void ConfigureVirtualButtons(void)
 {
   boolean success = ConfigureVirtualButtonsMain();
 
@@ -7815,7 +8078,7 @@ void ConfigureVirtualButtons()
   }
 }
 
-void DrawSetupScreen()
+void DrawSetupScreen(void)
 {
   if (setup_mode == SETUP_MODE_INPUT)
     DrawSetupScreen_Input();
@@ -7831,6 +8094,8 @@ void DrawSetupScreen()
     DrawChooseTree(&scaling_type_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_RENDERING)
     DrawChooseTree(&rendering_mode_current);
+  else if (setup_mode == SETUP_MODE_CHOOSE_VSYNC)
+    DrawChooseTree(&vsync_mode_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_GRAPHICS)
     DrawChooseTree(&artwork.gfx_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_SOUNDS)
@@ -7865,7 +8130,7 @@ void DrawSetupScreen()
   PlayMenuSoundsAndMusic();
 }
 
-void RedrawSetupScreenAfterFullscreenToggle()
+void RedrawSetupScreenAfterFullscreenToggle(void)
 {
   if (setup_mode == SETUP_MODE_GRAPHICS ||
       setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE)
@@ -7911,6 +8176,8 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
     HandleChooseTree(mx, my, dx, dy, button, &scaling_type_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_RENDERING)
     HandleChooseTree(mx, my, dx, dy, button, &rendering_mode_current);
+  else if (setup_mode == SETUP_MODE_CHOOSE_VSYNC)
+    HandleChooseTree(mx, my, dx, dy, button, &vsync_mode_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_GRAPHICS)
     HandleChooseTree(mx, my, dx, dy, button, &artwork.gfx_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_SOUNDS)
@@ -7943,11 +8210,18 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
     HandleSetupScreen_Generic(mx, my, dx, dy, button);
 }
 
-void HandleGameActions()
+void HandleGameActions(void)
 {
+  if (setup.ask_on_game_over)
+    CheckGameOver();
+
   if (game.restart_game_message != NULL)
+  {
     RequestRestartGame(game.restart_game_message);
 
+    return;
+  }
+
   if (game_status != GAME_MODE_PLAYING)
     return;
 
@@ -8094,7 +8368,27 @@ static struct
   }
 };
 
-static void CreateScreenMenubuttons()
+static struct
+{
+  int graphic;
+  int gadget_id;
+  int x, y;
+  int size;
+  char *value;
+  char *infotext;
+} textinput_info[NUM_SCREEN_TEXTINPUT] =
+{
+  {
+    IMG_SETUP_INPUT_TEXT,
+    SCREEN_CTRL_ID_NETWORK_SERVER,
+    -1, -1,    /* these values are not constant, but can change at runtime */
+    MAX_SETUP_TEXT_INPUT_LEN,
+    network_server_hostname,
+    "Network Server Hostname / IP"
+  },
+};
+
+static void CreateScreenMenubuttons(void)
 {
   struct GadgetInfo *gi;
   unsigned int event_mask;
@@ -8159,7 +8453,7 @@ static void CreateScreenMenubuttons()
   }
 }
 
-static void CreateScreenScrollbuttons()
+static void CreateScreenScrollbuttons(void)
 {
   struct GadgetInfo *gi;
   unsigned int event_mask;
@@ -8227,7 +8521,7 @@ static void CreateScreenScrollbuttons()
   }
 }
 
-static void CreateScreenScrollbars()
+static void CreateScreenScrollbars(void)
 {
   int i;
 
@@ -8308,15 +8602,63 @@ static void CreateScreenScrollbars()
   }
 }
 
-void CreateScreenGadgets()
+static void CreateScreenTextInputGadgets(void)
+{
+  int i;
+
+  for (i = 0; i < NUM_SCREEN_TEXTINPUT; i++)
+  {
+    int graphic = textinput_info[i].graphic;
+    struct GraphicInfo *gd = &graphic_info[graphic];
+    int gd_x1 = gd->src_x;
+    int gd_y1 = gd->src_y;
+    int gd_x2 = gd->src_x + gd->active_xoffset;
+    int gd_y2 = gd->src_y + gd->active_yoffset;
+    struct GadgetInfo *gi;
+    unsigned int event_mask;
+    int id = textinput_info[i].gadget_id;
+    int x = textinput_info[i].x;
+    int y = textinput_info[i].y;
+
+    event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
+
+    gi = CreateGadget(GDI_CUSTOM_ID, id,
+                     GDI_CUSTOM_TYPE_ID, i,
+                     GDI_INFO_TEXT, textinput_info[i].infotext,
+                     GDI_X, SX + x,
+                     GDI_Y, SY + y,
+                     GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
+                     GDI_TEXT_VALUE, textinput_info[i].value,
+                     GDI_TEXT_SIZE, textinput_info[i].size,
+                     GDI_TEXT_FONT, getSetupValueFont(TYPE_STRING, NULL),
+                     GDI_TEXT_FONT_ACTIVE, FONT_TEXT_1,
+                     GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
+                     GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
+                     GDI_BORDER_SIZE, gd->border_size, gd->border_size,
+                     GDI_DESIGN_WIDTH, gd->width,
+                     GDI_EVENT_MASK, event_mask,
+                     GDI_CALLBACK_ACTION, HandleScreenGadgets,
+                     GDI_CALLBACK_ACTION_ALWAYS, TRUE,
+                     GDI_END);
+
+    if (gi == NULL)
+      Error(ERR_EXIT, "cannot create gadget");
+
+    screen_gadget[id] = gi;
+  }
+}
+
+void CreateScreenGadgets(void)
 {
   CreateScreenMenubuttons();
 
   CreateScreenScrollbuttons();
   CreateScreenScrollbars();
+
+  CreateScreenTextInputGadgets();
 }
 
-void FreeScreenGadgets()
+void FreeScreenGadgets(void)
 {
   int i;
 
@@ -8333,7 +8675,7 @@ void MapScreenMenuGadgets(int screen_mask)
       MapGadget(screen_gadget[menubutton_info[i].gadget_id]);
 }
 
-void UnmapScreenMenuGadgets(int screen_mask)
+static void UnmapScreenMenuGadgets(int screen_mask)
 {
   int i;
 
@@ -8446,12 +8788,37 @@ static void HandleScreenGadgets(struct GadgetInfo *gi)
        HandleInfoScreen(0,0, 999,gi->event.item_position,MB_MENU_INITIALIZE);
       break;
 
+    case SCREEN_CTRL_ID_NETWORK_SERVER:
+    {
+      if (!strEqual(gi->textinput.value, ""))
+      {
+       setString(&setup.network_server_hostname, gi->textinput.value);
+
+       network.server_host = setup.network_server_hostname;
+      }
+      else
+      {
+       setString(&setup.network_server_hostname, STR_NETWORK_AUTO_DETECT);
+
+       network.server_host = NULL;
+      }
+
+      if (strEqual(network.server_host, STR_NETWORK_AUTO_DETECT))
+       network.server_host = NULL;
+
+      execSetupGame_setNetworkServerText();
+
+      DrawSetupScreen();
+
+      break;
+    }
+
     default:
       break;
   }
 }
 
-void DumpScreenIdentifiers()
+void DumpScreenIdentifiers(void)
 {
   int i;