static void DisableVsyncIfNeeded(void);
static void MapScreenMenuGadgets(int);
+static void UnmapScreenMenuGadgets(int);
static void MapScreenGadgets(int);
static void MapScreenTreeGadgets(TreeInfo *);
CHAR_GRID_BUTTON_SNAP,
CHAR_GRID_BUTTON_DROP
};
+ enum
+ {
+ ACTION_NONE,
+ ACTION_ESCAPE,
+ ACTION_BACK,
+ ACTION_NEXT
+ };
int font_nr = FONT_INPUT_1_ACTIVE;
int font_height = getFontHeight(font_nr);
int ypos1 = SYSIZE / 2 - font_height * 2;
while (NextValidEvent(&event))
{
+ int action = ACTION_NONE;
+
+ // ---------- handle events and set the resulting action ----------
+
switch (event.type)
{
case EVENT_KEYPRESS:
{
Key key = GetEventKey((KeyEvent *)&event, FALSE);
- // press 'Escape' to abort and keep the old key bindings
- if (key == KSYM_Escape)
- {
- for (x = 0; x < MAX_GRID_XSIZE; x++)
- for (y = 0; y < MAX_GRID_YSIZE; y++)
- overlay.grid_button[x][y] = grid_button_old[x][y];
-
- FadeSkipNextFadeIn();
-
- finished = TRUE;
-
- break;
- }
-
- // press 'Enter' to keep the existing key binding
- if (key == KSYM_Return ||
- key == KSYM_Menu ||
- key == KSYM_space)
- {
- step_nr++;
- }
- else if (key == KSYM_BackSpace ||
- key == KSYM_Back)
- {
- if (step_nr == 0)
- {
- FadeSkipNextFadeIn();
-
- finished = TRUE;
-
- break;
- }
-
- step_nr--;
- }
- else
- {
- break;
- }
-
- // all virtual buttons configured
- if (step_nr == 6)
- {
- finished = TRUE;
- success = TRUE;
-
- break;
- }
-
- for (x = 0; x < MAX_GRID_XSIZE; x++)
- for (y = 0; y < MAX_GRID_YSIZE; y++)
- grid_button_tmp[x][y] = overlay.grid_button[x][y];
-
- overlay.grid_button_highlight = grid_button[step_nr];
-
- // query next virtual button
-
- ClearField();
-
- DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Virtual Buttons");
- DrawTextSCentered(ypos1, font_nr, "Select tiles to");
- DrawTextSCentered(ypos2, font_nr, customize_step_text[step_nr]);
+ action = (key == KSYM_Escape ? ACTION_ESCAPE :
+ key == KSYM_BackSpace ||
+ key == KSYM_Back ? ACTION_BACK :
+ key == KSYM_Return ||
+ key == KSYM_Menu ||
+ key == KSYM_space ? ACTION_NEXT :
+ ACTION_NONE);
}
break;
{
ButtonEvent *button = (ButtonEvent *)&event;
+ motion_status = FALSE;
+
+ if (button->type == EVENT_BUTTONPRESS)
+ button_status = button->button;
+ else
+ button_status = MB_RELEASED;
+
button->x += video.screen_xoffset;
button->y += video.screen_yoffset;
if (button->type == EVENT_BUTTONPRESS)
{
- button_status = button->button;
-
grid_button_draw =
(overlay.grid_button[x][y] != grid_button[step_nr] ?
grid_button[step_nr] : CHAR_GRID_BUTTON_NONE);
set_grid_button = TRUE;
}
- else
- {
- button_status = MB_RELEASED;
- }
}
break;
{
MotionEvent *motion = (MotionEvent *)&event;
+ motion_status = TRUE;
+
motion->x += video.screen_xoffset;
motion->y += video.screen_yoffset;
break;
}
+ // ---------- perform action set by handling events ----------
+
+ if (action == ACTION_ESCAPE)
+ {
+ // abort and restore the old key bindings
+
+ for (x = 0; x < MAX_GRID_XSIZE; x++)
+ for (y = 0; y < MAX_GRID_YSIZE; y++)
+ overlay.grid_button[x][y] = grid_button_old[x][y];
+
+ FadeSkipNextFadeIn();
+
+ finished = TRUE;
+ }
+ else if (action == ACTION_BACK)
+ {
+ // keep the configured key bindings and go to previous page
+
+ step_nr--;
+
+ if (step_nr < 0)
+ {
+ FadeSkipNextFadeIn();
+
+ finished = TRUE;
+ }
+ }
+ else if (action == ACTION_NEXT)
+ {
+ // keep the configured key bindings and go to next page
+
+ step_nr++;
+
+ // all virtual buttons configured
+ if (step_nr == 6)
+ {
+ finished = TRUE;
+ success = TRUE;
+ }
+ }
+
+ if (action != ACTION_NONE && !finished)
+ {
+ for (x = 0; x < MAX_GRID_XSIZE; x++)
+ for (y = 0; y < MAX_GRID_YSIZE; y++)
+ grid_button_tmp[x][y] = overlay.grid_button[x][y];
+
+ overlay.grid_button_highlight = grid_button[step_nr];
+
+ // configure next virtual button
+
+ ClearField();
+
+ DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Virtual Buttons");
+ DrawTextSCentered(ypos1, font_nr, "Select tiles to");
+ DrawTextSCentered(ypos2, font_nr, customize_step_text[step_nr]);
+ }
+
if (set_grid_button)
{
overlay.grid_button[x][y] =
// ---------- new screen button stuff --------------------------------------
-static void getScreenMenuButtonPos(int *x, int *y, int gadget_id)
-{
- switch (gadget_id)
- {
- case SCREEN_CTRL_ID_PREV_LEVEL:
- *x = mSX + GDI_ACTIVE_POS(menu.main.button.prev_level.x);
- *y = mSY + GDI_ACTIVE_POS(menu.main.button.prev_level.y);
- break;
-
- case SCREEN_CTRL_ID_NEXT_LEVEL:
- *x = mSX + GDI_ACTIVE_POS(menu.main.button.next_level.x);
- *y = mSY + GDI_ACTIVE_POS(menu.main.button.next_level.y);
- break;
-
- case SCREEN_CTRL_ID_FIRST_LEVEL:
- *x = mSX + GDI_ACTIVE_POS(menu.main.button.first_level.x);
- *y = mSY + GDI_ACTIVE_POS(menu.main.button.first_level.y);
- break;
-
- case SCREEN_CTRL_ID_LAST_LEVEL:
- *x = mSX + GDI_ACTIVE_POS(menu.main.button.last_level.x);
- *y = mSY + GDI_ACTIVE_POS(menu.main.button.last_level.y);
- break;
-
- case SCREEN_CTRL_ID_LEVEL_NUMBER:
- *x = mSX + GDI_ACTIVE_POS(menu.main.button.level_number.x);
- *y = mSY + GDI_ACTIVE_POS(menu.main.button.level_number.y);
- break;
-
- case SCREEN_CTRL_ID_PREV_PLAYER:
- *x = mSX + TILEX * 10;
- *y = mSY + TILEY * MENU_SCREEN_START_YPOS;
- break;
-
- case SCREEN_CTRL_ID_NEXT_PLAYER:
- *x = mSX + TILEX * 12;
- *y = mSY + TILEY * MENU_SCREEN_START_YPOS;
- break;
-
- case SCREEN_CTRL_ID_INSERT_SOLUTION:
- *x = mSX + GDI_ACTIVE_POS(menu.main.button.insert_solution.x);
- *y = mSY + GDI_ACTIVE_POS(menu.main.button.insert_solution.y);
- break;
-
- case SCREEN_CTRL_ID_PLAY_SOLUTION:
- *x = mSX + GDI_ACTIVE_POS(menu.main.button.play_solution.x);
- *y = mSY + GDI_ACTIVE_POS(menu.main.button.play_solution.y);
- break;
-
- default:
- Error(ERR_EXIT, "unknown gadget ID %d", gadget_id);
- }
-}
-
static struct
{
int gfx_unpressed, gfx_pressed;
- void (*get_gadget_position)(int *, int *, int);
+ struct MenuPosInfo *pos;
int gadget_id;
int screen_mask;
unsigned int event_mask;
{
{
IMG_MENU_BUTTON_PREV_LEVEL, IMG_MENU_BUTTON_PREV_LEVEL_ACTIVE,
- getScreenMenuButtonPos,
+ &menu.main.button.prev_level,
SCREEN_CTRL_ID_PREV_LEVEL,
SCREEN_MASK_MAIN,
GD_EVENT_PRESSED | GD_EVENT_REPEATED,
},
{
IMG_MENU_BUTTON_NEXT_LEVEL, IMG_MENU_BUTTON_NEXT_LEVEL_ACTIVE,
- getScreenMenuButtonPos,
+ &menu.main.button.next_level,
SCREEN_CTRL_ID_NEXT_LEVEL,
SCREEN_MASK_MAIN,
GD_EVENT_PRESSED | GD_EVENT_REPEATED,
},
{
IMG_MENU_BUTTON_FIRST_LEVEL, IMG_MENU_BUTTON_FIRST_LEVEL_ACTIVE,
- getScreenMenuButtonPos,
+ &menu.main.button.first_level,
SCREEN_CTRL_ID_FIRST_LEVEL,
SCREEN_MASK_MAIN,
GD_EVENT_RELEASED,
},
{
IMG_MENU_BUTTON_LAST_LEVEL, IMG_MENU_BUTTON_LAST_LEVEL_ACTIVE,
- getScreenMenuButtonPos,
+ &menu.main.button.last_level,
SCREEN_CTRL_ID_LAST_LEVEL,
SCREEN_MASK_MAIN,
GD_EVENT_RELEASED,
},
{
IMG_MENU_BUTTON_LEVEL_NUMBER, IMG_MENU_BUTTON_LEVEL_NUMBER_ACTIVE,
- getScreenMenuButtonPos,
+ &menu.main.button.level_number,
SCREEN_CTRL_ID_LEVEL_NUMBER,
SCREEN_MASK_MAIN,
GD_EVENT_RELEASED,
},
{
IMG_MENU_BUTTON_LEFT, IMG_MENU_BUTTON_LEFT_ACTIVE,
- getScreenMenuButtonPos,
+ &menu.setup.button.prev_player,
SCREEN_CTRL_ID_PREV_PLAYER,
SCREEN_MASK_INPUT,
GD_EVENT_PRESSED | GD_EVENT_REPEATED,
},
{
IMG_MENU_BUTTON_RIGHT, IMG_MENU_BUTTON_RIGHT_ACTIVE,
- getScreenMenuButtonPos,
+ &menu.setup.button.next_player,
SCREEN_CTRL_ID_NEXT_PLAYER,
SCREEN_MASK_INPUT,
GD_EVENT_PRESSED | GD_EVENT_REPEATED,
},
{
IMG_MENU_BUTTON_INSERT_SOLUTION, IMG_MENU_BUTTON_INSERT_SOLUTION_ACTIVE,
- getScreenMenuButtonPos,
+ &menu.main.button.insert_solution,
SCREEN_CTRL_ID_INSERT_SOLUTION,
SCREEN_MASK_MAIN_HAS_SOLUTION,
GD_EVENT_RELEASED,
},
{
IMG_MENU_BUTTON_PLAY_SOLUTION, IMG_MENU_BUTTON_PLAY_SOLUTION_ACTIVE,
- getScreenMenuButtonPos,
+ &menu.main.button.play_solution,
SCREEN_CTRL_ID_PLAY_SOLUTION,
SCREEN_MASK_MAIN_HAS_SOLUTION,
GD_EVENT_RELEASED,
for (i = 0; i < NUM_SCREEN_MENUBUTTONS; i++)
{
+ struct MenuPosInfo *pos = menubutton_info[i].pos;
Bitmap *gd_bitmap_unpressed, *gd_bitmap_pressed;
int gfx_unpressed, gfx_pressed;
int x, y, width, height;
event_mask = menubutton_info[i].event_mask;
- menubutton_info[i].get_gadget_position(&x, &y, id);
+ x = mSX + GDI_ACTIVE_POS(pos->x);
+ y = mSY + GDI_ACTIVE_POS(pos->y);
width = graphic_info[menubutton_info[i].gfx_pressed].width;
height = graphic_info[menubutton_info[i].gfx_pressed].height;
FreeGadget(screen_gadget[i]);
}
-void MapScreenMenuGadgets(int screen_mask)
+static void MapScreenMenuGadgets(int screen_mask)
{
int i;
}
}
-void UpdateScreenMenuGadgets(int screen_mask, boolean map_gadgets)
+static void UpdateScreenMenuGadgets(int screen_mask, boolean map_gadgets)
{
if (map_gadgets)
MapScreenMenuGadgets(screen_mask);
UnmapScreenMenuGadgets(screen_mask);
}
-void MapScreenGadgets(int num_entries)
+static void MapScreenGadgets(int num_entries)
{
int i;
MapGadget(screen_gadget[scrollbar_info[i].gadget_id]);
}
-void MapScreenTreeGadgets(TreeInfo *ti)
+static void MapScreenTreeGadgets(TreeInfo *ti)
{
MapScreenGadgets(numTreeInfoInGroup(ti));
}