graphic = cursor_array[pos];
if (color == FC_RED)
- graphic = (graphic == GFX_ARROW_BLUE_LEFT ? GFX_ARROW_RED_LEFT :
- graphic == GFX_ARROW_BLUE_RIGHT ? GFX_ARROW_RED_RIGHT :
- GFX_KUGEL_ROT);
+ graphic = (graphic == IMG_ARROW_BLUE_LEFT ? IMG_ARROW_RED_LEFT :
+ graphic == IMG_ARROW_BLUE_RIGHT ? IMG_ARROW_RED_RIGHT :
+ IMG_BALL_RED);
- DrawGraphic(0, MENU_SCREEN_START_YPOS + pos, graphic);
+ DrawNewGraphic(0, MENU_SCREEN_START_YPOS + pos, graphic, 0);
}
static void initCursor(int pos, int graphic)
}
for(i=0; i<8; i++)
- initCursor(i, (i == 1 || i == 6 ? GFX_ARROW_BLUE_RIGHT : GFX_KUGEL_BLAU));
+ initCursor(i, (i == 1 || i == 6 ? IMG_ARROW_BLUE_RIGHT : IMG_BALL_BLUE));
- DrawGraphic(10, 3, GFX_ARROW_BLUE_LEFT);
- DrawGraphic(14, 3, GFX_ARROW_BLUE_RIGHT);
+ DrawNewGraphic(10, 3, IMG_ARROW_BLUE_LEFT, 0);
+ DrawNewGraphic(14, 3, IMG_ARROW_BLUE_RIGHT, 0);
DrawText(SX + 56, SY + 326, "A Game by Artsoft Entertainment",
FS_SMALL, FC_RED);
}
j++;
- DrawGraphicExt(drawto, xstart, ystart+(i-start)*ystep, graphic+frame);
+ DrawOldGraphicExt(drawto, xstart, ystart+(i-start)*ystep, graphic+frame);
i++;
}
{
xpos = newxpos;
DrawText(SX + 6*32, SY + ypos*32, setup.player_name, FS_BIG, FC_YELLOW);
- DrawGraphic(xpos + 6, ypos, GFX_KUGEL_ROT);
+ DrawNewGraphic(xpos + 6, ypos, IMG_BALL_RED, 0);
return;
}
setup.player_name, FS_BIG, FC_YELLOW);
DrawTextExt(window, SX + 6*32, SY + ypos*32,
setup.player_name, FS_BIG, FC_YELLOW);
- DrawGraphic(xpos + 6, ypos, GFX_KUGEL_ROT);
+ DrawNewGraphic(xpos + 6, ypos, IMG_BALL_RED, 0);
}
else if ((key == KSYM_Delete || key == KSYM_BackSpace) && xpos > 0)
{
xpos--;
setup.player_name[xpos] = 0;
- DrawGraphic(xpos + 6, ypos, GFX_KUGEL_ROT);
- DrawGraphic(xpos + 7, ypos, GFX_LEERRAUM);
+ DrawNewGraphic(xpos + 6, ypos, IMG_BALL_RED, 0);
+ DrawNewGraphic(xpos + 7, ypos, IMG_EMPTY, 0);
}
else if (key == KSYM_Return && xpos > 0)
{
DrawText(SX + 6*32, SY + ypos*32, setup.player_name, FS_BIG, FC_RED);
- DrawGraphic(xpos + 6, ypos, GFX_LEERRAUM);
+ DrawNewGraphic(xpos + 6, ypos, IMG_EMPTY, 0);
SaveSetup();
game_status = MAINMENU;
DrawText(SX + 32, SY + ypos * 32, buffer, FS_MEDIUM, node->color);
if (node->parent_link)
- initCursor(i, GFX_ARROW_BLUE_LEFT);
+ initCursor(i, IMG_ARROW_BLUE_LEFT);
else if (node->level_group)
- initCursor(i, GFX_ARROW_BLUE_RIGHT);
+ initCursor(i, IMG_ARROW_BLUE_RIGHT);
else
- initCursor(i, GFX_KUGEL_BLAU);
+ initCursor(i, IMG_BALL_BLUE);
}
if (first_entry > 0)
- DrawGraphic(0, 1, GFX_ARROW_BLUE_UP);
+ DrawNewGraphic(0, 1, IMG_ARROW_BLUE_UP, 0);
if (first_entry + num_page_entries < num_entries)
- DrawGraphic(0, MAX_MENU_ENTRIES_ON_SCREEN + 1, GFX_ARROW_BLUE_DOWN);
+ DrawNewGraphic(0, MAX_MENU_ENTRIES_ON_SCREEN + 1, IMG_ARROW_BLUE_DOWN, 0);
}
static void drawChooseTreeInfo(int entry_pos, TreeInfo *ti)
DrawText(SX + 32, SY + ypos * 32, setup_info[i].text, font_size, FC_GREEN);
if (setup_info[i].type & TYPE_ENTER_MENU)
- initCursor(i, GFX_ARROW_BLUE_RIGHT);
+ initCursor(i, IMG_ARROW_BLUE_RIGHT);
else if (setup_info[i].type & TYPE_LEAVE_MENU)
- initCursor(i, GFX_ARROW_BLUE_LEFT);
+ initCursor(i, IMG_ARROW_BLUE_LEFT);
else if (setup_info[i].type & ~TYPE_SKIP_ENTRY)
- initCursor(i, GFX_KUGEL_BLAU);
+ initCursor(i, IMG_BALL_BLUE);
if (setup_info[i].type & TYPE_VALUE)
drawSetupValue(i);
ClearWindow();
DrawText(SX+16, SY+16, "Setup Input", FS_BIG, FC_YELLOW);
- initCursor(0, GFX_KUGEL_BLAU);
- initCursor(1, GFX_KUGEL_BLAU);
- initCursor(2, GFX_ARROW_BLUE_RIGHT);
- initCursor(13, GFX_ARROW_BLUE_LEFT);
+ initCursor(0, IMG_BALL_BLUE);
+ initCursor(1, IMG_BALL_BLUE);
+ initCursor(2, IMG_ARROW_BLUE_RIGHT);
+ initCursor(13, IMG_ARROW_BLUE_LEFT);
- DrawGraphic(10, MENU_SCREEN_START_YPOS, GFX_ARROW_BLUE_LEFT);
- DrawGraphic(12, MENU_SCREEN_START_YPOS, GFX_ARROW_BLUE_RIGHT);
+ DrawNewGraphic(10, MENU_SCREEN_START_YPOS, IMG_ARROW_BLUE_LEFT, 0);
+ DrawNewGraphic(12, MENU_SCREEN_START_YPOS, IMG_ARROW_BLUE_RIGHT, 0);
DrawText(SX+32, SY+2*32, "Player:", FS_BIG, FC_GREEN);
DrawText(SX+32, SY+3*32, "Device:", FS_BIG, FC_GREEN);
custom_key = setup.input[player_nr].key;
DrawText(SX+11*32, SY+2*32, int2str(player_nr + 1, 1), FS_BIG, FC_RED);
- DrawGraphic(8, 2, GFX_SPIELER1 + player_nr);
+ DrawNewGraphic(8, 2, PLAYER_NR_GFX(IMG_PLAYER1, player_nr), 0);
if (setup.input[player_nr].use_joystick)
{
}
DrawText(SX+32, SY+5*32, "Actual Settings:", FS_BIG, FC_GREEN);
- DrawGraphic(1, 6, GFX_ARROW_BLUE_LEFT);
- DrawGraphic(1, 7, GFX_ARROW_BLUE_RIGHT);
- DrawGraphic(1, 8, GFX_ARROW_BLUE_UP);
- DrawGraphic(1, 9, GFX_ARROW_BLUE_DOWN);
+ DrawNewGraphic(1, 6, IMG_ARROW_BLUE_LEFT, 0);
+ DrawNewGraphic(1, 7, IMG_ARROW_BLUE_RIGHT, 0);
+ DrawNewGraphic(1, 8, IMG_ARROW_BLUE_UP, 0);
+ DrawNewGraphic(1, 9, IMG_ARROW_BLUE_DOWN, 0);
DrawText(SX+2*32, SY+6*32, ":", FS_BIG, FC_BLUE);
DrawText(SX+2*32, SY+7*32, ":", FS_BIG, FC_BLUE);
DrawText(SX+2*32, SY+8*32, ":", FS_BIG, FC_BLUE);
for(x=0; x<3; x++)
{
check[x][y] = FALSE;
- DrawGraphic(xpos + x - 1, ypos + y - 1, GFX_KUGEL_BLAU);
+ DrawNewGraphic(xpos + x - 1, ypos + y - 1, IMG_BALL_BLUE, 0);
}
}
new_joystick_xmiddle = joy_x;
new_joystick_ymiddle = joy_y;
- DrawGraphic(xpos + last_x, ypos + last_y, GFX_KUGEL_ROT);
+ DrawNewGraphic(xpos + last_x, ypos + last_y, IMG_BALL_RED, 0);
BackToFront();
while(Joystick(player_nr) & JOY_BUTTON); /* wait for released button */
if (x != last_x || y != last_y)
{
- DrawGraphic(xpos + last_x, ypos + last_y, GFX_KUGEL_GELB);
- DrawGraphic(xpos + x, ypos + y, GFX_KUGEL_ROT);
+ DrawNewGraphic(xpos + last_x, ypos + last_y, IMG_BALL_YELLOW, 0);
+ DrawNewGraphic(xpos + x, ypos + y, IMG_BALL_RED, 0);
last_x = x;
last_y = y;