return;
}
}
- else if (dx == -1 && ti->node_parent)
+ else if ((dx == -1 || button == MB_MENU_CONTINUE) && ti->node_parent)
{
- FadeSetLeaveMenu();
+ if (game_status != GAME_MODE_SCORES)
+ FadeSetLeaveMenu();
PlaySound(SND_MENU_ITEM_SELECTING);
*ti_ptr = ti->node_parent;
-
DrawChooseTree(ti_ptr);
return;