void DrawMainMenu()
{
int i;
+ char *name_text = (!options.network && setup.team_mode ? "Team:" : "Name:");
FadeSounds();
GetPlayerConfig();
ClearWindow();
DrawHeadline();
- DrawText(SX + 32, SY + 2*32, "Name:", FS_BIG, FC_GREEN);
+ DrawText(SX + 32, SY + 2*32, name_text, FS_BIG, FC_GREEN);
DrawText(SX + 6*32, SY + 2*32, setup.alias_name, FS_BIG, FC_RED);
DrawText(SX + 32, SY + 3*32, "Level:", FS_BIG, FC_GREEN);
DrawText(SX + 11*32, SY + 3*32, int2str(level_nr,3), FS_BIG,
game_status = EXITGAME;
}
- if (!button)
- redraw = TRUE;
+ redraw = TRUE;
}
}
BackToFront();