#define MENU_CHOOSE_TREE_FONT(x) (FONT_TEXT_1 + (x))
#define MENU_CHOOSE_TREE_COLOR(ti, a) TREE_COLOR(ti, a)
+#define TEXT_NEXT_PAGE "Press any key or button for next page"
+#define TEXT_INFO_MENU "Press any key or button for info menu"
+
// for input setup functions
#define SETUPINPUT_SCREEN_POS_START 0
#define SETUPINPUT_SCREEN_POS_EMPTY1 3
#define SCREEN_CTRL_ID_NEXT_LEVEL2 3
#define SCREEN_CTRL_ID_PREV_SCORE 4
#define SCREEN_CTRL_ID_NEXT_SCORE 5
-#define SCREEN_CTRL_ID_FIRST_LEVEL 6
-#define SCREEN_CTRL_ID_LAST_LEVEL 7
-#define SCREEN_CTRL_ID_LEVEL_NUMBER 8
-#define SCREEN_CTRL_ID_PREV_PLAYER 9
-#define SCREEN_CTRL_ID_NEXT_PLAYER 10
-#define SCREEN_CTRL_ID_INSERT_SOLUTION 11
-#define SCREEN_CTRL_ID_PLAY_SOLUTION 12
-#define SCREEN_CTRL_ID_SWITCH_ECS_AGA 13
-#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 14
-#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 15
-#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 16
-#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 17
-
-#define NUM_SCREEN_MENUBUTTONS 18
-
-#define SCREEN_CTRL_ID_SCROLL_UP 18
-#define SCREEN_CTRL_ID_SCROLL_DOWN 19
-#define SCREEN_CTRL_ID_SCROLL_VERTICAL 20
-#define SCREEN_CTRL_ID_NETWORK_SERVER 21
-
-#define NUM_SCREEN_GADGETS 22
+#define SCREEN_CTRL_ID_PLAY_TAPE 6
+#define SCREEN_CTRL_ID_FIRST_LEVEL 7
+#define SCREEN_CTRL_ID_LAST_LEVEL 8
+#define SCREEN_CTRL_ID_LEVEL_NUMBER 9
+#define SCREEN_CTRL_ID_PREV_PLAYER 10
+#define SCREEN_CTRL_ID_NEXT_PLAYER 11
+#define SCREEN_CTRL_ID_INSERT_SOLUTION 12
+#define SCREEN_CTRL_ID_PLAY_SOLUTION 13
+#define SCREEN_CTRL_ID_SWITCH_ECS_AGA 14
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 15
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 16
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 17
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 18
+
+#define NUM_SCREEN_MENUBUTTONS 19
+
+#define SCREEN_CTRL_ID_SCROLL_UP 19
+#define SCREEN_CTRL_ID_SCROLL_DOWN 20
+#define SCREEN_CTRL_ID_SCROLL_VERTICAL 21
+#define SCREEN_CTRL_ID_NETWORK_SERVER 22
+
+#define NUM_SCREEN_GADGETS 23
#define NUM_SCREEN_SCROLLBUTTONS 2
#define NUM_SCREEN_SCROLLBARS 1
static void UnmapScreenTreeGadgets(void);
static void UpdateScreenMenuGadgets(int, boolean);
-static void AdjustScoreInfoButtons(int, int, int);
+static void AdjustScoreInfoButtons_SelectScore(int, int, int);
+static void AdjustScoreInfoButtons_PlayTape(int, int);
static boolean OfferUploadTapes(void);
static void execOfferUploadTapes(void);
DrawTextSCentered(ystart1, font_title, text_title);
DrawTextSCentered(ystart2, font_error, text_error);
- DrawTextSCentered(ybottom, font_foot,
- "Press any key or button for info menu");
+ DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
FadeIn(REDRAW_FIELD);
}
DrawHeadline();
DrawTextSCentered(ystart1, font_title, "The Game Elements:");
-
- DrawTextSCentered(ybottom, font_foot,
- "Press any key or button for next page");
+ DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_PAGE);
FrameCounter = 0;
}
ClearField();
DrawHeadline();
- DrawTextSCentered(ystart, font_title,
- "No music info for this level set.");
-
- DrawTextSCentered(ybottom, font_foot,
- "Press any key or button for info menu");
+ DrawTextSCentered(ystart, font_title, "No music info for this level set.");
+ DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
return;
}
ystart += ystep_head;
}
- DrawTextSCentered(ybottom, FONT_TEXT_4,
- "Press any key or button for next page");
+ DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_PAGE);
if (button != MB_MENU_INITIALIZE)
FadeIn(REDRAW_FIELD);
filename, font_text, chars, -1, lines, line_spacing, -1,
autowrap, centered, parse_comments);
- DrawTextSCentered(ybottom, font_foot,
- "Press any key or button for next page");
+ boolean last_screen = (screen_nr == num_credits_screens - 1);
+ char *text_foot = (last_screen ? TEXT_INFO_MENU : TEXT_NEXT_PAGE);
+
+ DrawTextSCentered(ybottom, font_foot, text_foot);
}
static void DrawInfoScreen_Credits(void)
ClearField();
DrawHeadline();
- DrawTextSCentered(ystart, font_title,
- "No credits for this level set.");
-
- DrawTextSCentered(ybottom, font_foot,
- "Press any key or button for info menu");
+ DrawTextSCentered(ystart, font_title, "No credits for this level set.");
+ DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
return;
}
filename, font_text, chars, -1, lines, line_spacing, -1,
autowrap, centered, parse_comments);
- DrawTextSCentered(ybottom, font_foot,
- "Press any key or button for next page");
+ boolean last_screen = (screen_nr == num_program_info_screens - 1);
+ char *text_foot = (last_screen ? TEXT_INFO_MENU : TEXT_NEXT_PAGE);
+
+ DrawTextSCentered(ybottom, font_foot, text_foot);
}
static void DrawInfoScreen_Program(void)
ClearField();
DrawHeadline();
- DrawTextSCentered(ystart, font_title,
- "No program info available.");
-
- DrawTextSCentered(ybottom, font_foot,
- "Press any key or button for info menu");
+ DrawTextSCentered(ystart, font_title, "No program info available.");
+ DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
return;
}
DrawTextF(xstart2, ystart, font_text, "%s", setup.system.sdl_audiodriver);
DrawTextF(xstart3, ystart, font_text, "%s", driver_name);
- DrawTextSCentered(ybottom, font_foot,
- "Press any key or button for info menu");
+ DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
FadeIn(REDRAW_FIELD);
}
struct TitleMessageInfo *tmi = &readme;
char *filename = getLevelSetInfoFilename();
char *title = "Level Set Information:";
+ int font_foot = MENU_INFO_FONT_FOOT;
int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1;
int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
filename, tmi->font, tmi->chars, -1, tmi->lines, 0, -1,
tmi->autowrap, tmi->centered, tmi->parse_comments);
- DrawTextSCentered(ybottom, FONT_TEXT_4,
- "Press any key or button for info menu");
+ DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
FadeIn(REDRAW_FIELD);
}
int ybottom = mSY - SY + SYSIZE - menu.bottom_spacing[GAME_MODE_SCOREINFO];
int xstart1 = mSX - SX + 2 * xstep;
int xstart2 = mSX - SX + 13 * xstep;
- int button_x = SX + xstart1;
- int button_y1, button_y2;
+ int select_x = SX + xstart1;
+ int select_y1, select_y2;
+ int play_x, play_y;
+ int play_height = screen_gadget[SCREEN_CTRL_ID_PLAY_TAPE]->height;
int font_width = getFontWidth(font_text);
int font_height = getFontHeight(font_text);
+ int tape_date_width = getTextWidth(entry->tape_date, font_text);
int pad_left = xstart2;
int pad_right = MENU_SCREEN_INFO_SPACE_RIGHT;
int max_chars_per_line = (SXSIZE - pad_left - pad_right) / font_width;
TRUE, FALSE, FALSE);
ystart += ystep_para + (lines > 0 ? lines - 1 : 0) * font_height;
- button_y1 = SY + ystart;
+ select_y1 = SY + ystart;
ystart += graphic_info[IMG_MENU_BUTTON_PREV_SCORE].height;
DrawTextF(xstart1, ystart, font_head, "Rank");
ystart += ystep_line;
+ play_x = SX + xstart2 + tape_date_width + font_width;
+ play_y = SY + ystart + (font_height - play_height) / 2;
+
DrawTextF(xstart1, ystart, font_head, "Tape Date");
DrawTextF(xstart2, ystart, font_text, entry->tape_date);
ystart += ystep_line;
TRUE, FALSE, FALSE);
ystart += ystep_line;
- button_y2 = SY + ystart;
+ select_y2 = SY + ystart;
DrawTextSCentered(ybottom, font_foot, "Press any key or button to go back");
- AdjustScoreInfoButtons(button_x, button_y1, button_y2);
+ AdjustScoreInfoButtons_SelectScore(select_x, select_y1, select_y2);
+ AdjustScoreInfoButtons_PlayTape(play_x, play_y);
}
static void DrawScoreInfo(int entry_nr)
}
}
+static void HandleScoreInfo_PlayTape(void)
+{
+}
+
void HandleScoreInfo(int mx, int my, int dx, int dy, int button)
{
boolean button_action = (button == MB_MENU_LEAVE || button == MB_MENU_CHOICE);
GD_EVENT_PRESSED | GD_EVENT_REPEATED,
FALSE, "next score"
},
+ {
+ IMG_MENU_BUTTON_PLAY_TAPE, IMG_MENU_BUTTON_PLAY_TAPE,
+ &menu.scores.button.play_tape, NULL,
+ SCREEN_CTRL_ID_PLAY_TAPE,
+ SCREEN_MASK_SCORES_INFO,
+ GD_EVENT_RELEASED,
+ FALSE, "play tape"
+ },
{
IMG_MENU_BUTTON_FIRST_LEVEL, IMG_MENU_BUTTON_FIRST_LEVEL_ACTIVE,
&menu.main.button.first_level, NULL,
boolean is_touch_button = menubutton_info[i].is_touch_button;
boolean is_check_button = menubutton_info[i].check_value != NULL;
boolean is_score_button = (screen_mask & SCREEN_MASK_SCORES_INFO);
+ boolean has_gfx_pressed = (menubutton_info[i].gfx_pressed ==
+ menubutton_info[i].gfx_unpressed);
Bitmap *gd_bitmap_unpressed, *gd_bitmap_pressed;
int gfx_unpressed, gfx_pressed;
int x, y, width, height;
gd_x2a = gd_x2;
gd_y2a = gd_y2;
- if (is_touch_button)
+ if (has_gfx_pressed)
{
gd_x2 += graphic_info[gfx_pressed].pressed_xoffset;
gd_y2 += graphic_info[gfx_pressed].pressed_yoffset;
UnmapScreenGadgets();
}
-static void AdjustScoreInfoButtons(int x, int y1, int y2)
+static void AdjustScoreInfoButtons_SelectScore(int x, int y1, int y2)
{
struct GadgetInfo *gi_1 = screen_gadget[SCREEN_CTRL_ID_PREV_SCORE];
struct GadgetInfo *gi_2 = screen_gadget[SCREEN_CTRL_ID_NEXT_SCORE];
ModifyGadget(gi_2, GDI_X, x, GDI_Y, y2, GDI_END);
}
+static void AdjustScoreInfoButtons_PlayTape(int x, int y)
+{
+ struct GadgetInfo *gi = screen_gadget[SCREEN_CTRL_ID_PLAY_TAPE];
+ struct MenuPosInfo *pos = menubutton_info[SCREEN_CTRL_ID_PLAY_TAPE].pos;
+
+ if (pos->x == -1 && pos->y == -1)
+ ModifyGadget(gi, GDI_X, x, GDI_Y, y, GDI_END);
+}
+
static void HandleScreenGadgets(struct GadgetInfo *gi)
{
int id = gi->custom_id;
HandleScoreInfo_SelectScore(step, +1);
break;
+ case SCREEN_CTRL_ID_PLAY_TAPE:
+ HandleScoreInfo_PlayTape();
+ break;
+
case SCREEN_CTRL_ID_FIRST_LEVEL:
HandleMainMenu_SelectLevel(MAX_LEVELS, -1, NO_DIRECT_LEVEL_SELECT);
break;