ClearWindow();
DrawHeadline();
DrawText(SX + 32, SY + 2*32, name_text, FS_BIG, FC_GREEN);
- DrawText(SX + 6*32, SY + 2*32, setup.alias_name, FS_BIG, FC_RED);
+ DrawText(SX + 6*32, SY + 2*32, setup.player_name, FS_BIG, FC_RED);
DrawText(SX + 32, SY + 3*32, "Level:", FS_BIG, FC_GREEN);
DrawText(SX + 11*32, SY + 3*32, int2str(level_nr,3), FS_BIG,
(level_nr<leveldir[leveldir_nr].levels ? FC_RED : FC_YELLOW));
if (y==3)
{
game_status = TYPENAME;
- HandleTypeName(strlen(setup.alias_name),0);
+ HandleTypeName(strlen(setup.player_name), 0);
}
else if (y==4)
{
if (newxpos)
{
xpos = newxpos;
- DrawText(SX+6*32, SY+ypos*32, setup.alias_name, FS_BIG, FC_YELLOW);
+ DrawText(SX+6*32, SY+ypos*32, setup.player_name, FS_BIG, FC_YELLOW);
DrawGraphic(xpos+6,ypos,GFX_KUGEL_ROT);
return;
}
if((ascii = get_ascii(key)) && xpos<MAX_NAMELEN-1)
{
#endif
- setup.alias_name[xpos] = ascii;
- setup.alias_name[xpos+1] = 0;
+ setup.player_name[xpos] = ascii;
+ setup.player_name[xpos+1] = 0;
xpos++;
DrawTextExt(drawto,gc,SX+6*32,SY+ypos*32,
- setup.alias_name,FS_BIG,FC_YELLOW);
+ setup.player_name,FS_BIG,FC_YELLOW);
DrawTextExt(window,gc,SX+6*32,SY+ypos*32,
- setup.alias_name,FS_BIG,FC_YELLOW);
+ setup.player_name,FS_BIG,FC_YELLOW);
DrawGraphic(xpos+6,ypos,GFX_KUGEL_ROT);
}
else if ((key==XK_Delete || key==XK_BackSpace) && xpos>0)
{
xpos--;
- setup.alias_name[xpos] = 0;
+ setup.player_name[xpos] = 0;
DrawGraphic(xpos+6,ypos,GFX_KUGEL_ROT);
DrawGraphic(xpos+7,ypos,GFX_LEERRAUM);
}
else if (key==XK_Return && xpos>0)
{
- DrawText(SX+6*32,SY+ypos*32,setup.alias_name,FS_BIG,FC_RED);
+ DrawText(SX+6*32,SY+ypos*32,setup.player_name,FS_BIG,FC_RED);
DrawGraphic(xpos+6,ypos,GFX_LEERRAUM);
SaveSetup();
device_name[strlen(device_name) - 1] = '0' + (char)(device_nr % 10);
}
else
- strcpy(device_name, joystick_device_name[device_nr]);
+ strncpy(device_name, joystick_device_name[device_nr], strlen(device_name));
}
static void drawPlayerSetupInputInfo(int player_nr)