rnd-20060216-1-src
[rocksndiamonds.git] / src / screens.c
index ae2843a1fbc515b64e4dceda60589d6ae85e9f31..1b3de85223f0565546111589206ae7b4a1e387b8 100644 (file)
@@ -452,6 +452,11 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
   {
     if (dx && choice == 1)
       x = (dx < 0 ? 10 : 14);
+    else if (dx > 0)
+    {
+      if (choice == 4 || choice == 6)
+       button = MB_MENU_CHOICE;
+    }
     else if (dy)
       y = choice + dy;
   }
@@ -821,12 +826,15 @@ void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init)
     action = helpanim_info[j].action;
     direction = helpanim_info[j].direction;
 
+    if (element < 0)
+      element = EL_UNKNOWN;
+
     if (action != -1 && direction != -1)
       graphic = el_act_dir2img(element, action, direction);
     else if (action != -1)
       graphic = el_act2img(element, action);
     else if (direction != -1)
-      graphic = el_act2img(element, direction);
+      graphic = el_dir2img(element, direction);
     else
       graphic = el2img(element);
 
@@ -995,7 +1003,7 @@ void HandleInfoScreen_Elements(int button)
   }
   else
   {
-    if (DelayReached(&info_delay, GAME_FRAME_DELAY))
+    if (DelayReached(&info_delay, GameFrameDelay))
       if (page < num_pages)
        DrawInfoScreen_HelpAnim(page * anims_per_page, num_anims, FALSE);
 
@@ -2514,6 +2522,8 @@ static void drawPlayerSetupInputInfo(int player_nr)
     "Joystick4"
   };
 
+  InitJoysticks();
+
   custom_key = setup.input[player_nr].key;
 
   DrawText(mSX + 11 * 32, mSY + 2 * 32, int2str(player_nr + 1, 1),
@@ -2527,10 +2537,10 @@ static void drawPlayerSetupInputInfo(int player_nr)
   if (setup.input[player_nr].use_joystick)
   {
     char *device_name = setup.input[player_nr].joy.device_name;
+    char *text = joystick_name[getJoystickNrFromDeviceName(device_name)];
+    int font_nr = (joystick.fd[player_nr] < 0 ? FONT_VALUE_OLD : FONT_VALUE_1);
 
-    DrawText(mSX + 8 * 32, mSY + 3 * 32,
-            joystick_name[getJoystickNrFromDeviceName(device_name)],
-            FONT_VALUE_1);
+    DrawText(mSX + 8 * 32, mSY + 3 * 32, text, font_nr);
     DrawText(mSX + 32, mSY + 4 * 32, "Calibrate", FONT_MENU_1);
   }
   else
@@ -2982,7 +2992,9 @@ static boolean CalibrateJoystickMain(int player_nr)
 
   StopAnimation();
 
+#if 0
   DrawSetupScreen_Input();
+#endif
 
   /* wait until the last pressed button was released */
   while (Joystick(player_nr) & JOY_BUTTON)
@@ -3005,13 +3017,25 @@ void CalibrateJoystick(int player_nr)
 {
   if (!CalibrateJoystickMain(player_nr))
   {
+    char *device_name = setup.input[player_nr].joy.device_name;
+    int nr = getJoystickNrFromDeviceName(device_name) + 1;
+    int xpos = mSX - SX;
+    int ypos = mSY - SY;
+
     ClearWindow();
 
-    DrawText(mSX + 16, mSY + 6 * 32, "  JOYSTICK NOT  ",  FONT_TITLE_1);
-    DrawText(mSX,      mSY + 7 * 32, "    AVAILABLE    ", FONT_TITLE_1);
+    DrawTextF(xpos + 16, ypos + 6 * 32, FONT_TITLE_1, "   JOYSTICK %d   ", nr);
+    DrawTextF(xpos + 16, ypos + 7 * 32, FONT_TITLE_1, " NOT AVAILABLE! ");
     BackToFront();
-    Delay(2000);       /* show error message for two seconds */
+
+    Delay(2000);               /* show error message for a short time */
+
+    ClearEventQueue();
   }
+
+#if 1
+  DrawSetupScreen_Input();
+#endif
 }
 
 void DrawSetupScreen()
@@ -3064,19 +3088,41 @@ void HandleGameActions()
     byte tape_action[MAX_PLAYERS];
     int i;
 
+#if 1
     if (level.native_em_level->lev->home == 0) /* all players at home */
     {
+      local_player->LevelSolved = TRUE;
+      AllPlayersGone = TRUE;
+
+      level.native_em_level->lev->home = -1;
+    }
+
+    if (local_player->LevelSolved)
       GameWon();
 
-      if (!TAPE_IS_STOPPED(tape))
+    if (AllPlayersGone && !TAPE_IS_STOPPED(tape))
+      TapeStop();
+
+    if (game_status != GAME_MODE_PLAYING)
+      return;
+#else
+    if (level.native_em_level->lev->home == 0) /* all players at home */
+    {
+      if (local_player->LevelSolved)
+       GameWon();
+
+      if (AllPlayersGone && !TAPE_IS_STOPPED(tape))
        TapeStop();
 
       if (game_status != GAME_MODE_PLAYING)
        return;
     }
+#endif
 
-    if (level.native_em_level->ply1->alive == 0 &&
-       level.native_em_level->ply2->alive == 0)        /* all dead */
+    if (level.native_em_level->ply[0]->alive == 0 &&
+       level.native_em_level->ply[1]->alive == 0 &&
+       level.native_em_level->ply[2]->alive == 0 &&
+       level.native_em_level->ply[3]->alive == 0)      /* all dead */
       AllPlayersGone = TRUE;
 
     if (AllPlayersGone && !TAPE_IS_STOPPED(tape))
@@ -3130,7 +3176,18 @@ void HandleGameActions()
     if (tape.recording)
       TapeRecordAction(tape_action);
 
+#if 1
+    {
+      byte effective_action[MAX_PLAYERS];
+
+      for (i = 0; i < MAX_PLAYERS; i++)
+       effective_action[i] = stored_player[i].effective_action;
+
+      GameActions_EM(effective_action);
+    }
+#else
     GameActions_EM(local_player->effective_action);
+#endif
 
     if (TimeFrames >= FRAMES_PER_SECOND)
     {