rnd-20060216-1-src
[rocksndiamonds.git] / src / screens.c
index 9ee9ca4972a9719731f0885f390c4928f867a2cd..1b3de85223f0565546111589206ae7b4a1e387b8 100644 (file)
@@ -3088,16 +3088,36 @@ void HandleGameActions()
     byte tape_action[MAX_PLAYERS];
     int i;
 
+#if 1
     if (level.native_em_level->lev->home == 0) /* all players at home */
     {
+      local_player->LevelSolved = TRUE;
+      AllPlayersGone = TRUE;
+
+      level.native_em_level->lev->home = -1;
+    }
+
+    if (local_player->LevelSolved)
       GameWon();
 
-      if (!TAPE_IS_STOPPED(tape))
+    if (AllPlayersGone && !TAPE_IS_STOPPED(tape))
+      TapeStop();
+
+    if (game_status != GAME_MODE_PLAYING)
+      return;
+#else
+    if (level.native_em_level->lev->home == 0) /* all players at home */
+    {
+      if (local_player->LevelSolved)
+       GameWon();
+
+      if (AllPlayersGone && !TAPE_IS_STOPPED(tape))
        TapeStop();
 
       if (game_status != GAME_MODE_PLAYING)
        return;
     }
+#endif
 
     if (level.native_em_level->ply[0]->alive == 0 &&
        level.native_em_level->ply[1]->alive == 0 &&