TapeStop();
if (TAPE_IS_EMPTY(tape))
- LoadLevelTape(level_nr);
+ LoadTape(level_nr);
DrawCompleteVideoDisplay();
OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2);
DrawMicroLevel(MICROLEV_XPOS,MICROLEV_YPOS);
TapeErase();
- LoadLevelTape(level_nr);
+ LoadTape(level_nr);
DrawCompleteVideoDisplay();
/* needed because DrawMicroLevel() takes some time */
SaveLevelSetup();
TapeErase();
- LoadLevelTape(level_nr);
+ LoadTape(level_nr);
game_status = MAINMENU;
DrawMainMenu();
DrawText(SX+64,SY+10,"Hall Of Fame",FS_BIG,FC_YELLOW);
sprintf(txt,"HighScores of Level %d",level_nr);
DrawText(SX+256-strlen(txt)*7,SY+48,txt,FS_SMALL,FC_RED);
- for(y=0;y<MAX_SCORE_ENTRIES;y++)
+ for(y=0; y<15; y++)
{
DrawText(SX,SY+64+y*32,".................",FS_BIG,
(y==pos ? FC_RED : FC_GREEN));
TapeStop();
if (TAPE_IS_EMPTY(tape))
{
- LoadLevelTape(level_nr);
+ LoadTape(level_nr);
if (TAPE_IS_EMPTY(tape))
Request("No tape for this level !",REQ_CONFIRM);
}
else
{
if (tape.changed)
- SaveLevelTape(tape.level_nr);
+ SaveTape(tape.level_nr);
TapeErase();
}
DrawCompleteVideoDisplay();