if (new_level_nr > leveldir_current->last_level)
new_level_nr = leveldir_current->last_level;
+#if 1
+ if (setup.handicap && new_level_nr > leveldir_current->handicap_level + 1)
+ new_level_nr = leveldir_current->handicap_level;
+
+ if (setup.handicap && new_level_nr > leveldir_current->handicap_level &&
+ leveldir_current->handicap_level < leveldir_current->last_level)
+ {
+ if (setup.skip_levels &&
+ Request("Level still unsolved ! Skip despite handicap ?", REQ_ASK))
+ {
+ leveldir_current->handicap_level++;
+ SaveLevelSetup_SeriesInfo();
+ }
+
+ new_level_nr = leveldir_current->handicap_level;
+ }
+#else
if (setup.handicap && new_level_nr > leveldir_current->handicap_level)
new_level_nr = leveldir_current->handicap_level;
+#endif
if (new_level_nr != old_level_nr &&
DelayReached(&level_delay, GADGET_FRAME_DELAY))
{
{ TYPE_SWITCH, &setup.team_mode, "Team-Mode:" },
{ TYPE_SWITCH, &setup.handicap, "Handicap:" },
+ { TYPE_SWITCH, &setup.skip_levels, "Skip Levels:" },
{ TYPE_SWITCH, &setup.time_limit, "Timelimit:" },
{ TYPE_SWITCH, &setup.autorecord, "Auto-Record:" },
{ TYPE_EMPTY, NULL, "" },