level_nr = leveldir_current->handicap_level;
LoadLevel(level_nr);
+ LoadScore(level_nr);
SetMainBackgroundImage(IMG_BACKGROUND_MAIN);
{ TYPE_YES_NO, &setup.override_level_graphics,"Override Level Graphics:" },
{ TYPE_YES_NO, &setup.override_level_sounds, "Override Level Sounds:" },
{ TYPE_YES_NO, &setup.override_level_music, "Override Level Music:" },
+ { TYPE_YES_NO, &setup.override_classic_artwork,"Override Classic Artwork:" },
#else
{ TYPE_STRING, NULL, "Override Level Artwork:"},
{ TYPE_YES_NO, &setup.override_level_graphics, "Graphics:" },