fixed text on game engines setup menu screen
[rocksndiamonds.git] / src / screens.c
index a6d6612b523457e8eee61b42d0ff6fc8ac78f6cd..0ec505bdaa693e4b6188b638ffe402dcf9e53c98 100644 (file)
@@ -6279,12 +6279,12 @@ static struct TokenInfo setup_info_game[] =
 
 static struct TokenInfo setup_info_engines[] =
 {
-  { TYPE_EMPTY,        NULL,                           "Emerald Mine"          },
+  { TYPE_HEADLINE,     NULL,                   "Emerald Mine"          },
   { TYPE_SWITCH,       &setup.forced_scroll_delay, "Scroll Delay:"     },
-  { TYPE_ECS_AGA,      &setup.prefer_aga_graphics,"EMC graphics preference:" },
+  { TYPE_ECS_AGA,      &setup.prefer_aga_graphics, "Graphics preference:" },
   { TYPE_EMPTY,                NULL,                   ""                      },
-  { TYPE_EMPTY,        NULL,                           "Supaplex"              },
-  { TYPE_SWITCH, &setup.sp_show_border_elements,"Supaplex Border Elements:" },
+  { TYPE_HEADLINE,     NULL,                   "Supaplex"              },
+  { TYPE_SWITCH, &setup.sp_show_border_elements,"Border Elements:"     },
   { TYPE_EMPTY,                NULL,                   ""                      },
   { TYPE_LEAVE_MENU,   execSetupMain,          "Back"                  },