return;
}
+#if defined(PLATFORM_ANDROID)
+ // touching the screen anywhere continues playing the next level
+ if ((mx || my) && scores.was_just_playing)
+ {
+ mx = my = 0;
+ button = MB_MENU_CHOICE;
+ }
+#endif
+
// any mouse click or direction input stops playing the next level
if ((mx || my || dx || dy) && scores.was_just_playing)
{