(x==15 && level_nr<LEVELDIR_SIZE(leveldir[leveldir_nr]))) &&
button)
{
- static long level_delay = 0;
+ static int level_delay = 0;
int step = (button==1 ? 1 : button==2 ? 5 : 10);
if (!DelayReached(&level_delay,20))
#define HA_NEXT -999
#define HA_END -1000
-static long helpscreen_state;
+static int helpscreen_state;
static int helpscreen_step[MAX_HELPSCREEN_ELS];
static int helpscreen_frame[MAX_HELPSCREEN_ELS];
static int helpscreen_delay[MAX_HELPSCREEN_ELS];
void HandleHelpScreen(int button)
{
- static long hs_delay = 0;
+ static int hs_delay = 0;
int num_helpscreen_els_pages =
(num_helpscreen_els + MAX_HELPSCREEN_ELS-1) / MAX_HELPSCREEN_ELS;
int button_released = !button;