added storing if last level set was selected from "last played" menu
[rocksndiamonds.git] / src / screens.c
index d10b95d101f3bd9ad5112ed6cb34aef2a06c74b5..4d8f50e0e256c800e07db644618a960bec7ab1ce 100644 (file)
@@ -5118,6 +5118,9 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
          {
            // store level set if chosen from "last played level set" menu
            StoreLastPlayedLevels(leveldir_current);
+
+           // store if level set chosen from "last played level set" menu
+           SaveLevelSetup_LastSeries();
          }
          else if (game_status == GAME_MODE_NAMES)
          {