re-added file "RocksBusy.ilbm" (that was accidentally deleted)
[rocksndiamonds.git] / src / network.h
index 23b33077f8659c4a11207cd2839cb0d01ae93e0d..22a826c6ba4228341137d0345e0f56ade391c13b 100644 (file)
 #define NETWORK_STOP_BY_PLAYER         0
 #define NETWORK_STOP_BY_ERROR          1
 
+char *getNetworkPlayerName(int);
+
 boolean ConnectToServer(char *, int);
 void SendToServer_PlayerName(char *);
 void SendToServer_ProtocolVersion(void);
 void SendToServer_NrWanted(int);
+void SendToServer_LevelFile(void);
 void SendToServer_StartPlaying(void);
 void SendToServer_PausePlaying(void);
 void SendToServer_ContinuePlaying(void);
 void SendToServer_StopPlaying(int);
 void SendToServer_MovePlayer(byte);
 void HandleNetworking(void);
+void DisconnectFromNetworkServer(void);
 
 #endif