void SendToServer_Nickname(char *nickname)
{
static char msgbuf[300];
+ int len_nickname = strlen(nickname);
buf[1] = OP_NICKNAME;
- memcpy(&buf[2], nickname, strlen(nickname));
- sendbuf(2 + strlen(nickname));
+ memcpy(&buf[2], nickname, len_nickname);
+ sendbuf(2 + len_nickname);
sprintf(msgbuf, "you set your nick to \"%s\"", nickname);
sysmsg(msgbuf);
}
void SendToServer_ProtocolVersion()
{
buf[1] = OP_PROTOCOL_VERSION;
- buf[2] = PROT_VERS_1;
- buf[3] = PROT_VERS_2;
- buf[4] = PROT_VERS_3;
+ buf[2] = PROTOCOL_VERSION_1;
+ buf[3] = PROTOCOL_VERSION_2;
+ buf[4] = PROTOCOL_VERSION_3;
sendbuf(5);
}
{
Error(ERR_WARN, "protocol version mismatch");
Error(ERR_EXIT, "server expects %d.%d.x instead of %d.%d.%d",
- buf[2], buf[3], PROT_VERS_1, PROT_VERS_2, PROT_VERS_3);
+ buf[2], buf[3],
+ PROTOCOL_VERSION_1, PROTOCOL_VERSION_2, PROTOCOL_VERSION_3);
}
static void Handle_OP_YOUR_NUMBER()
level_nr = new_level_nr;
TapeErase();
- LoadLevelTape(level_nr);
+ LoadTape(level_nr);
/*
GetPlayerConfig();