rnd-19981121-1
[rocksndiamonds.git] / src / network.c
index 6ddf52b280b83bc1afa73aea69112c0d41109610..76b4e66fa9b9221876ca6eaa0c634237480159b2 100644 (file)
@@ -226,10 +226,11 @@ boolean ConnectToServer(char *host, int port)
 void SendToServer_Nickname(char *nickname)
 {
   static char msgbuf[300];
+  int len_nickname = strlen(nickname);
 
   buf[1] = OP_NICKNAME;
-  memcpy(&buf[2], nickname, strlen(nickname));
-  sendbuf(2 + strlen(nickname));
+  memcpy(&buf[2], nickname, len_nickname);
+  sendbuf(2 + len_nickname);
   sprintf(msgbuf, "you set your nick to \"%s\"", nickname);
   sysmsg(msgbuf);
 }
@@ -500,14 +501,17 @@ static void Handle_OP_START_PLAYING()
   level_nr = new_level_nr;
 
   TapeErase();
-  LoadLevelTape(level_nr);
+  LoadTape(level_nr);
 
+  /*
   GetPlayerConfig();
+  */
+
   LoadLevel(level_nr);
 
 
 
-  if (setup.autorecord_on)
+  if (setup.autorecord)
     TapeStartRecording();
 
 
@@ -577,7 +581,7 @@ static void Handle_OP_MOVE_FIGURE(unsigned int len)
 
   /* copy valid player actions */
   for (i=0; i<MAX_PLAYERS; i++)
-    stored_player[i].action =
+    stored_player[i].effective_action =
       (i < len - 6 && stored_player[i].active ? buf[6 + i] : 0);
 
   network_player_action_received = TRUE;