changed "http" to "https" in URLs
[rocksndiamonds.git] / src / network.c
index 2730c7b01967842e533a1e2a5b26df25323e93b1..3384a478c3a4be3c1de115fc2e0780986098f358 100644 (file)
@@ -4,7 +4,7 @@
 // (c) 1995-2014 by Artsoft Entertainment
 //                         Holger Schemel
 //                 info@artsoft.org
-//                 http://www.artsoft.org/
+//                 https://www.artsoft.org/
 // ----------------------------------------------------------------------------
 // network.c
 // ============================================================================
@@ -188,12 +188,9 @@ static void StartNetworkServer(int port)
   static int p;
 
   p = port;
-#if defined(TARGET_SDL2)
+
   server_thread = SDL_CreateThread(NetworkServerThread,
                                   "NetworkServerThread", &p);
-#else
-  server_thread = SDL_CreateThread(NetworkServerThread, &p);
-#endif
   network_server = TRUE;
 }
 
@@ -224,7 +221,7 @@ boolean ConnectToServer(char *hostname, int port)
       Error(ERR_EXIT, "SDLNet_AllocSocketSet() failed: %s"), SDLNet_GetError();
 
     udp = SDLNet_UDP_Open(0);
-    if(!udp)
+    if (!udp)
       Error(ERR_EXIT, "SDLNet_UDP_Open() failed: %s", SDLNet_GetError());
 
     if (SDLNet_UDP_AddSocket(udp_socket_set, udp) == -1)
@@ -873,7 +870,11 @@ static void Handle_OP_LEVEL_FILE(void)
   if (hasPathSeparator(file_info->basename))
     Error(ERR_EXIT, "protocol error: invalid filename from network client");
 
-  getNetworkBufferFile(read_buffer, file_info->filename);
+  int num_bytes = getNetworkBufferFile(read_buffer, file_info->filename);
+
+  // if received level file is empty, remove it (as being non-existent)
+  if (num_bytes == 0)
+    remove(file_info->filename);
 
   use_custom_template = getNetworkBuffer8BitInteger(read_buffer);
   if (use_custom_template)
@@ -887,6 +888,10 @@ static void Handle_OP_LEVEL_FILE(void)
       Error(ERR_EXIT, "protocol error: invalid filename from network client");
 
     getNetworkBufferFile(read_buffer, tmpl_info->filename);
+
+    // if received level file is empty, use level template file instead
+    if (num_bytes == 0)
+      setString(&file_info->filename,  tmpl_info->filename);
   }
 
   network_level.leveldir_identifier = leveldir_identifier;