added enabling/disabling virtual button overlay depending on input events
[rocksndiamonds.git] / src / netserv.h
index e3c20b72d397edf74ad06f9b39db78f64a838c9d..53d96276368ca9c1df3db6cb56ae4ed4a95d0214 100644 (file)
@@ -1,15 +1,13 @@
-/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back!               *
-*----------------------------------------------------------*
-* (c) 1995-2002 Artsoft Entertainment                      *
-*               Holger Schemel                             *
-*               Detmolder Strasse 189                      *
-*               33604 Bielefeld                            *
-*               Germany                                    *
-*               e-mail: info@artsoft.org                   *
-*----------------------------------------------------------*
-* netserv.h                                                *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+//                         Holger Schemel
+//                 info@artsoft.org
+//                 http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// netserv.h
+// ============================================================================
 
 #ifndef NETSERV_H
 #define NETSERV_H
 #define OP_PAUSE_PLAYING       9
 #define OP_CONTINUE_PLAYING    10
 #define OP_STOP_PLAYING                11
-#define OP_MOVE_FIGURE         12
+#define OP_MOVE_PLAYER         12
 #define OP_BROADCAST_MESSAGE   13
 
 #define MAX_BUFFER_SIZE                4096
 
+int NetworkServerThread(void *);
 void NetworkServer(int, int);
 
 #endif