#include "main.h"
#define INIT_COUNTER 0
-#define READ_COUNTER_100 1
-#define READ_COUNTER_1000 2
+#define READ_COUNTER 1
#define NEW_RANDOMIZE -1
-void microsleep(unsigned long);
-long mainCounter(int);
void InitCounter(void);
-long Counter(void);
-long Counter2(void);
-void WaitCounter(long);
-void WaitCounter2(long);
-void Delay(long);
-BOOL DelayReached(long *, int);
-BOOL FrameReached(long *, int);
+unsigned long Counter(void);
+void Delay(unsigned long);
+BOOL FrameReached(unsigned long *, unsigned long);
+BOOL DelayReached(unsigned long *, unsigned long);
+void WaitUntilDelayReached(unsigned long *, unsigned long);
char *int2str(int, int);
unsigned int SimpleRND(unsigned int);
unsigned int RND(unsigned int);