#include "main.h"
#define INIT_COUNTER 0
-#define READ_COUNTER_100 1
-#define READ_COUNTER_1000 2
+#define READ_COUNTER 1
#define NEW_RANDOMIZE -1
long mainCounter(int);
void InitCounter(void);
long Counter(void);
-long Counter2(void);
void WaitCounter(long);
-void WaitCounter2(long);
void Delay(long);
BOOL DelayReached(long *, int);
BOOL FrameReached(long *, int);