-
-void InitAnimation(void);
-void StopAnimation(void);
-void DoAnimation(void);
-void HandleAnimation(int);
-BOOL AnimateToon(int, BOOL);
-void DrawAnim(int, int, int, int, int, int, int, int);
+void MarkTileDirty(int, int);
+void GetOptions(char **);
+void Error(int, char *, ...);
+void *checked_malloc(unsigned long);