"Options:\n"
" -d, --display machine:0 X server display\n"
" -l, --levels directory alternative level directory\n"
+ " -s, --serveronly only start network server\n"
" -n, --network network multiplayer game\n"
" -v, --verbose verbose mode\n",
program_name);
printf("--levels == '%s'\n", level_directory);
}
+ else if (strncmp(option, "-network", option_len) == 0)
+ {
+ printf("--network\n");
+
+ network = TRUE;
+ }
+ else if (strncmp(option, "-serveronly", option_len) == 0)
+ {
+ printf("--serveronly\n");
+
+ serveronly = TRUE;
+ }
else if (strncmp(option, "-verbose", option_len) == 0)
{
printf("--verbose\n");
CloseAllAndExit(1);
}
}
+
+void *checked_malloc(unsigned long size)
+{
+ void *ptr;
+
+ ptr = malloc(size);
+
+ if (ptr == NULL)
+ Error(ERR_EXIT, "cannot allocate %d bytes -- out of memory", size);
+
+ return ptr;
+}