"Options:\n"
" -d, --display machine:0 X server display\n"
" -l, --levels directory alternative level directory\n"
+ " -s, --serveronly only start network server\n"
" -n, --network network multiplayer game\n"
" -v, --verbose verbose mode\n",
program_name);
standalone = FALSE;
}
+ else if (strncmp(option, "-serveronly", option_len) == 0)
+ {
+ printf("--serveronly\n");
+
+ serveronly = TRUE;
+ }
else if (strncmp(option, "-verbose", option_len) == 0)
{
printf("--verbose\n");
CloseAllAndExit(1);
}
}
+
+/* like memcpy, but guaranteed to handle overlap when s <= t */
+void copydown(char *s, char *t, int n)
+{
+ for (; n; n--)
+ *(s++) = *(t++);
+}
+
+void fatal(char *s)
+{
+ fprintf(stderr, "%s.\n", s);
+ exit(1);
+}