struct TitleFadingInfo leave_menu;
struct TitleFadingInfo enter_screen[NUM_SPECIAL_GFX_ARGS];
struct TitleFadingInfo leave_screen[NUM_SPECIAL_GFX_ARGS];
- struct TitleFadingInfo next_screen;
+ struct TitleFadingInfo next_screen[NUM_SPECIAL_GFX_ARGS];
int sound[NUM_SPECIAL_GFX_ARGS];
int music[NUM_SPECIAL_GFX_ARGS];
struct ViewportInfo
{
- struct RectWithBorder window;
+ struct RectWithBorder window[NUM_SPECIAL_GFX_ARGS];
struct RectWithBorder playfield[NUM_SPECIAL_GFX_ARGS];
struct RectWithBorder door_1[NUM_SPECIAL_GFX_ARGS];
struct RectWithBorder door_2[NUM_SPECIAL_GFX_ARGS];