rnd-20030611-1-src
[rocksndiamonds.git] / src / main.h
index 239e6afbe7a5f632c7036473975ab8f8ba36e9d1..ec1f8f6de202d5a48f4030e35d355d7c8e053b23 100644 (file)
@@ -71,9 +71,9 @@
 #define EP_CAN_CHANGE          7
 #define EP_CAN_MOVE            8
 #define EP_CAN_FALL            9
-#define EP_CAN_SMASH_FRIENDS   10
+#define EP_CAN_SMASH_PLAYER    10
 #define EP_CAN_SMASH_ENEMIES   11
-#define EP_CAN_SMASH_EXPLOSIVES        12
+#define EP_CAN_SMASH_EVERYTHING        12
 #define EP_CAN_EXPLODE_BY_FIRE 13
 #define EP_CAN_EXPLODE_SMASHED 14
 #define EP_CAN_EXPLODE_IMPACT  15
 #define CAN_CHANGE(e)          HAS_PROPERTY(e, EP_CAN_CHANGE)
 #define CAN_MOVE(e)            HAS_PROPERTY(e, EP_CAN_MOVE)
 #define CAN_FALL(e)            HAS_PROPERTY(e, EP_CAN_FALL)
-#define CAN_SMASH_FRIENDS(e)   HAS_PROPERTY(e, EP_CAN_SMASH_FRIENDS)
+#define CAN_SMASH_PLAYER(e)    HAS_PROPERTY(e, EP_CAN_SMASH_PLAYER)
 #define CAN_SMASH_ENEMIES(e)   HAS_PROPERTY(e, EP_CAN_SMASH_ENEMIES)
-#define CAN_SMASH_EXPLOSIVES(e)        HAS_PROPERTY(e, EP_CAN_SMASH_EXPLOSIVES)
+#define CAN_SMASH_EVERYTHING(e)        HAS_PROPERTY(e, EP_CAN_SMASH_EVERYTHING)
 #define CAN_EXPLODE_BY_FIRE(e) HAS_PROPERTY(e, EP_CAN_EXPLODE_BY_FIRE)
 #define CAN_EXPLODE_SMASHED(e) HAS_PROPERTY(e, EP_CAN_EXPLODE_SMASHED)
 #define CAN_EXPLODE_IMPACT(e)  HAS_PROPERTY(e, EP_CAN_EXPLODE_IMPACT)