fixed broken border redraw of info screen after viewing title screen
[rocksndiamonds.git] / src / main.h
index 1085907150c93f831b66040344b9becb1dfedb53..da66e67c80636a29c4bc244ac53f30b19bbac8e2 100644 (file)
 #define BUTTON_ACTIVE(b)       (ActiveButton[b])
 #define FONT_ACTIVE(f)         (ActiveFont[f])
 
-
 /* fundamental game speed values */
 #define MICROLEVEL_SCROLL_DELAY        50      /* delay for scrolling micro level */
 #define MICROLEVEL_LABEL_DELAY 250     /* delay for micro level label */
@@ -2889,6 +2888,7 @@ extern DrawBuffer        *fieldbuffer;
 extern DrawBuffer             *drawto_field;
 
 extern int                     game_status;
+extern boolean                 game_status_last_screen;
 extern boolean                 level_editor_test_game;
 extern boolean                 network_playing;