#define PROGRAM_VERSION_MINOR 0
#define PROGRAM_VERSION_PATCH 0
#define PROGRAM_VERSION_BUILD 0
-#define PROGRAM_VERSION_EXTRA " RC2"
+#define PROGRAM_VERSION_EXTRA " RC3"
#define PROGRAM_TITLE_STRING "Rocks'n'Diamonds"
#define PROGRAM_AUTHOR_STRING "Holger Schemel"
/* global animation graphic and control definitions */
int graphic[NUM_GLOBAL_ANIM_PARTS_ALL][NUM_SPECIAL_GFX_ARGS];
- /* global animation sound definitions */
+ /* global animation sound and music definitions */
int sound[NUM_GLOBAL_ANIM_PARTS_ALL][NUM_SPECIAL_GFX_ARGS];
+ int music[NUM_GLOBAL_ANIM_PARTS_ALL][NUM_SPECIAL_GFX_ARGS];
};
struct GraphicInfo
};
-extern Bitmap *bitmap_db_store;
-extern Bitmap *bitmap_db_cross;
extern Bitmap *bitmap_db_field;
extern Bitmap *bitmap_db_panel;
extern Bitmap *bitmap_db_door_1;
extern Bitmap *bitmap_db_door_2;
+extern Bitmap *bitmap_db_store_1;
+extern Bitmap *bitmap_db_store_2;
extern DrawBuffer *fieldbuffer;
extern DrawBuffer *drawto_field;
extern int ScrollStepSize;
extern int ScreenMovDir, ScreenMovPos, ScreenGfxPos;
extern int BorderElement;
+extern int MenuFrameDelay;
extern int GameFrameDelay;
extern int FfwdFrameDelay;
extern int BX1, BY1;