added font definition for narrow variant of existing font
[rocksndiamonds.git] / src / main.h
index 77c2677957f26a34347f1cf0536d8f540846358c..d688627d87903d2bc41555f757dea25c38ebfc37 100644 (file)
 #define FONT_OPTION_ON                 30
 #define FONT_VALUE_1                   31
 #define FONT_VALUE_2                   32
-#define FONT_VALUE_OLD                 33
-#define FONT_VALUE_NARROW              34
-#define FONT_LEVEL_NUMBER_ACTIVE       35
-#define FONT_LEVEL_NUMBER              36
-#define FONT_TAPE_RECORDER             37
-#define FONT_GAME_INFO                 38
-#define FONT_INFO_ELEMENTS             39
-#define FONT_INFO_LEVELSET             40
-
-#define NUM_FONTS                      41
+#define FONT_VALUE_OLD_NARROW          33
+#define FONT_VALUE_OLD                 34
+#define FONT_VALUE_NARROW              35
+#define FONT_LEVEL_NUMBER_ACTIVE       36
+#define FONT_LEVEL_NUMBER              37
+#define FONT_TAPE_RECORDER             38
+#define FONT_GAME_INFO                 39
+#define FONT_INFO_ELEMENTS             40
+#define FONT_INFO_LEVELSET             41
+
+#define NUM_FONTS                      42
 #define NUM_INITIAL_FONTS              4
 
 /* values for toon animation configuration */