moved level set info structure to game library layer
[rocksndiamonds.git] / src / main.h
index 0f7f6637c78057ba79fe1d800691ef05af83fe7a..cea0249e7d8c480ad79bb38be1285277e4141555 100644 (file)
@@ -2966,11 +2966,6 @@ struct EnvelopeInfo
   char text[MAX_ENVELOPE_TEXT_LEN + 1];
 };
 
-struct LevelSetInfo
-{
-  int music[MAX_LEVELS];
-};
-
 struct LevelFileInfo
 {
   int nr;
@@ -3623,7 +3618,6 @@ extern boolean                    network_player_action_received;
 
 extern int                     graphics_action_mapping[];
 
-extern struct LevelSetInfo     levelset;
 extern struct LevelInfo                level, level_template;
 extern struct HiScore          highscore[];
 extern struct TapeInfo         tape;