fixed bug when changing between graphic sets with different tile size
[rocksndiamonds.git] / src / main.h
index 4f907998cbd4976146a4cdd3386ea3b2d15a7eb2..c4b43f79b0829c1a611f3bb16d3c4e48d556f0e3 100644 (file)
@@ -2658,7 +2658,9 @@ struct FontInfo
 
 struct GraphicInfo
 {
-  Bitmap *bitmap;
+  Bitmap **bitmaps;            /* bitmaps in all required sizes */
+  Bitmap *bitmap;              /* bitmap in default size */
+
   int src_image_width;         /* scaled bitmap size, but w/o small images */
   int src_image_height;                /* scaled bitmap size, but w/o small images */