added configurable debug key shortcuts for changing game/menu frame rate
[rocksndiamonds.git] / src / main.h
index b59cb950660847385c93e4c92fb4fca105f3966f..c3a0ab046e78054dfb7aa3bf99f6063e18386be0 100644 (file)
@@ -2973,12 +2973,12 @@ struct HelpAnimInfo
 };
 
 
-extern Bitmap                 *bitmap_db_store;
-extern Bitmap                 *bitmap_db_cross;
 extern Bitmap                 *bitmap_db_field;
 extern Bitmap                 *bitmap_db_panel;
 extern Bitmap                 *bitmap_db_door_1;
 extern Bitmap                 *bitmap_db_door_2;
+extern Bitmap                 *bitmap_db_store_1;
+extern Bitmap                 *bitmap_db_store_2;
 extern DrawBuffer             *fieldbuffer;
 extern DrawBuffer             *drawto_field;
 
@@ -3058,6 +3058,7 @@ extern int                        FX, FY;
 extern int                     ScrollStepSize;
 extern int                     ScreenMovDir, ScreenMovPos, ScreenGfxPos;
 extern int                     BorderElement;
+extern int                     MenuFrameDelay;
 extern int                     GameFrameDelay;
 extern int                     FfwdFrameDelay;
 extern int                     BX1, BY1;