char *sound_class_name; /* classification for custom sound effects */
char *editor_description; /* short description for level editor */
char *custom_description; /* custom description for level editor */
int graphic[NUM_ACTIONS]; /* default graphics for several actions */
char *sound_class_name; /* classification for custom sound effects */
char *editor_description; /* short description for level editor */
char *custom_description; /* custom description for level editor */
int graphic[NUM_ACTIONS]; /* default graphics for several actions */