rnd-20030121-2-src
[rocksndiamonds.git] / src / main.h
index 4ee539f6835428d7682b6b1377d8c79a9c64e2e5..af8c540fbc2b6c52b2f50558abaddea2953fbe54 100644 (file)
 #define EL_AMOEBA_DRY_PART2                    (EL_FIRST_DUMMY + 22)
 #define EL_AMOEBA_DRY_PART3                    (EL_FIRST_DUMMY + 23)
 #define EL_AMOEBA_DRY_PART4                    (EL_FIRST_DUMMY + 24)
-#define EL_AMOEBA_DEAD_PART1                   (EL_FIRST_DUMMY + 25)
-#define EL_AMOEBA_DEAD_PART2                   (EL_FIRST_DUMMY + 26)
-#define EL_AMOEBA_DEAD_PART3                   (EL_FIRST_DUMMY + 27)
-#define EL_AMOEBA_DEAD_PART4                   (EL_FIRST_DUMMY + 28)
-#define EL_DYNABOMB_ACTIVE                     (EL_FIRST_DUMMY + 29)
-#define EL_SHIELD_NORMAL_ACTIVE                        (EL_FIRST_DUMMY + 30)
-#define EL_SHIELD_DEADLY_ACTIVE                        (EL_FIRST_DUMMY + 31)
-#define EL_ARROW_RED_LEFT                      (EL_FIRST_DUMMY + 32)
-#define EL_ARROW_RED_RIGHT                     (EL_FIRST_DUMMY + 33)
-#define EL_ARROW_RED_UP                                (EL_FIRST_DUMMY + 34)
-#define EL_ARROW_RED_DOWN                      (EL_FIRST_DUMMY + 35)
-
-#define MAX_NUM_ELEMENTS                       (EL_FIRST_DUMMY + 36)
+#define EL_AMOEBA_FULL_PART1                   (EL_FIRST_DUMMY + 25)
+#define EL_AMOEBA_FULL_PART2                   (EL_FIRST_DUMMY + 26)
+#define EL_AMOEBA_FULL_PART3                   (EL_FIRST_DUMMY + 27)
+#define EL_AMOEBA_FULL_PART4                   (EL_FIRST_DUMMY + 28)
+#define EL_AMOEBA_DEAD_PART1                   (EL_FIRST_DUMMY + 29)
+#define EL_AMOEBA_DEAD_PART2                   (EL_FIRST_DUMMY + 30)
+#define EL_AMOEBA_DEAD_PART3                   (EL_FIRST_DUMMY + 31)
+#define EL_AMOEBA_DEAD_PART4                   (EL_FIRST_DUMMY + 32)
+#define EL_DYNABOMB_ACTIVE                     (EL_FIRST_DUMMY + 33)
+#define EL_SHIELD_NORMAL_ACTIVE                        (EL_FIRST_DUMMY + 34)
+#define EL_SHIELD_DEADLY_ACTIVE                        (EL_FIRST_DUMMY + 35)
+#define EL_ARROW_RED_LEFT                      (EL_FIRST_DUMMY + 36)
+#define EL_ARROW_RED_RIGHT                     (EL_FIRST_DUMMY + 37)
+#define EL_ARROW_RED_UP                                (EL_FIRST_DUMMY + 38)
+#define EL_ARROW_RED_DOWN                      (EL_FIRST_DUMMY + 39)
+
+#define MAX_NUM_ELEMENTS                       (EL_FIRST_DUMMY + 40)
 
 
 /* values for graphics/sounds action types */