rnd-20060828-1-src
[rocksndiamonds.git] / src / main.h
index 1019c618829caaa8a8d3b5912d443eafb66484e2..a88e12b8b3ea1c4f4773be6ae487255f6a44d7d3 100644 (file)
@@ -1,7 +1,7 @@
 /***********************************************************
 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
 *----------------------------------------------------------*
-* (c) 1995-2002 Artsoft Entertainment                      *
+* (c) 1995-2006 Artsoft Entertainment                      *
 *               Holger Schemel                             *
 *               Detmolder Strasse 189                      *
 *               33604 Bielefeld                            *
 #define EP_BITMASK_DEFAULT             0
 
 #define PROPERTY_BIT(p)                        (1 << ((p) % 32))
-#if 1
 #define PROPERTY_VAR(e,p)              (element_info[e].properties[(p) / 32])
-#else
-#define PROPERTY_VAR(e,p)              (Properties[e][(p) / 32])
-#endif
 #define HAS_PROPERTY(e,p)      ((PROPERTY_VAR(e, p) & PROPERTY_BIT(p)) != 0)
 #define SET_PROPERTY(e,p,v)    ((v) ?                                     \
                                 (PROPERTY_VAR(e,p) |=  PROPERTY_BIT(p)) : \
 #define SND_ELEMENT(e)         (e)
 #endif
 
-#if 1
 #define GROUP_NR(e)            ((e) - EL_GROUP_START)
 #define IS_IN_GROUP(e, nr)     (element_info[e].in_group[nr] == TRUE)
 #define IS_IN_GROUP_EL(e, ge)  (IS_IN_GROUP(e, (ge) - EL_GROUP_START))
 
-#if 1
 #define IS_EQUAL_OR_IN_GROUP(e, ge)                                    \
        (ge == EL_ANY_ELEMENT ? TRUE :                                  \
         IS_GROUP_ELEMENT(ge) ? IS_IN_GROUP(e, GROUP_NR(ge)) : (e) == (ge))
-#else
-#define IS_EQUAL_OR_IN_GROUP(e, ge)                                    \
-       (IS_GROUP_ELEMENT(ge) ? IS_IN_GROUP(e, GROUP_NR(ge)) : (e) == (ge))
-#endif
-
-#endif
 
 #define IS_PLAYER(x, y)                (ELEM_IS_PLAYER(StorePlayer[x][y]))
 
 #define ANIM_DELAY(g)          (graphic_info[g].anim_delay)
 #define ANIM_MODE(g)           (graphic_info[g].anim_mode)
 
+#define IS_ANIM_MODE_CE(g)     (graphic_info[g].anim_mode & (ANIM_CE_VALUE |  \
+                                                             ANIM_CE_SCORE |  \
+                                                             ANIM_CE_DELAY))
 #define IS_ANIMATED(g)         (ANIM_FRAMES(g) > 1)
 #define IS_NEW_DELAY(f, g)     ((f) % ANIM_DELAY(g) == 0)
 #define IS_NEW_FRAME(f, g)     (IS_ANIMATED(g) && IS_NEW_DELAY(f, g))
 
 #define MAX_NUM_AMOEBA         100
 
-#if 0  /* game.h */
-#define MAX_INVENTORY_SIZE     1000
-#define STD_NUM_KEYS           4
-#define MAX_NUM_KEYS           8
-#endif
-
 #define NUM_BELTS              4
 #define NUM_BELT_PARTS         3
 #define NUM_ENVELOPES          4
 /* program information and versioning definitions */
 #define PROGRAM_VERSION_MAJOR          3
 #define PROGRAM_VERSION_MINOR          2
-#define PROGRAM_VERSION_PATCH          1
+#define PROGRAM_VERSION_PATCH          2
 #define PROGRAM_VERSION_BUILD          0
 
 #define PROGRAM_TITLE_STRING           "Rocks'n'Diamonds"
@@ -1839,6 +1824,9 @@ struct MenuInfo
 
   int list_size[NUM_SPECIAL_GFX_ARGS];
 
+  int fade_delay;
+  int post_delay;
+
   int sound[NUM_SPECIAL_GFX_ARGS];
   int music[NUM_SPECIAL_GFX_ARGS];
 };
@@ -1962,7 +1950,6 @@ struct LevelInfo
   int explosion_element[MAX_PLAYERS];
   boolean use_explosion_element[MAX_PLAYERS];
 
-#if 1
   /* values for the new EMC elements */
   int android_move_time;
   int android_clone_time;
@@ -1979,12 +1966,8 @@ struct LevelInfo
   struct Content ball_content[MAX_ELEMENT_CONTENTS];
   int num_ball_contents;
 
-#if 0
-  boolean android_array[16];
-#endif
   int num_android_clone_elements;
   int android_clone_element[MAX_ANDROID_ELEMENTS];
-#endif
 
   int can_move_into_acid_bits; /* bitfield to store property for elements */
   int dont_collide_with_bits;  /* bitfield to store property for elements */
@@ -2341,8 +2324,9 @@ struct HelpAnimInfo
 };
 
 
-extern Bitmap                 *bitmap_db_title;
+extern Bitmap                 *bitmap_db_cross;
 extern Bitmap                 *bitmap_db_field;
+extern Bitmap                 *bitmap_db_panel;
 extern Bitmap                 *bitmap_db_door;
 extern Pixmap                  tile_clipmask[];
 extern DrawBuffer             *fieldbuffer;
@@ -2389,10 +2373,6 @@ extern short                     ExplodeDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 extern int                     RunnerVisit[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 extern int                     PlayerVisit[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 
-#if 0
-extern unsigned long           Properties[MAX_NUM_ELEMENTS][NUM_EP_BITFIELDS];
-#endif
-
 extern int                     GfxFrame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 extern int                     GfxRandom[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 extern int                     GfxElement[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
@@ -2417,8 +2397,6 @@ extern int                        ExitX, ExitY;
 extern int                     AllPlayersGone;
 
 extern int                     TimeFrames, TimePlayed, TimeLeft, TapeTime;
-extern boolean                 SiebAktiv;
-extern int                     SiebCount;
 
 extern boolean                 network_player_action_received;