removed support for SDL 1.2
[rocksndiamonds.git] / src / main.h
index b645a73c93e77d6575351266ff051b2ef7bd1915..9b6ffeccbd9745c597782db9a612f862484155d2 100644 (file)
@@ -3548,11 +3548,8 @@ extern int                       game_status;
 extern boolean                 game_status_last_screen;
 extern boolean                 level_editor_test_game;
 extern boolean                 network_playing;
-
-#if defined(TARGET_SDL)
 extern boolean                 network_server;
 extern SDL_Thread             *server_thread;
-#endif
 
 extern int                     key_joystick_mapping;
 
@@ -3628,9 +3625,6 @@ extern int                        BX1, BY1;
 extern int                     BX2, BY2;
 extern int                     SBX_Left, SBX_Right;
 extern int                     SBY_Upper, SBY_Lower;
-extern int                     ZX, ZY;
-extern int                     ExitX, ExitY;
-extern int                     AllPlayersGone;
 
 extern int                     TimeFrames, TimePlayed, TimeLeft, TapeTime;