version number set to 4.2.0.5
[rocksndiamonds.git] / src / main.h
index 8675f6720a3906ca14c633c5f4d4495413c37dad..9865fb1c3ab020ed85717c5bdd27c3c705b6d461 100644 (file)
 #define IS_DC_STEELWALL_2(e)   ((e) >= EL_DC_STEELWALL_2_LEFT &&       \
                                 (e) <= EL_DC_STEELWALL_2_SINGLE)
 
+// !!! IMPROVE THIS !!!
+#define IS_EM_ELEMENT(e)       (map_element_EM_to_RND_cave(map_element_RND_to_EM_cave(e)) == (e))
+
 #define MM_WALL_BASE(e)                ((e) & 0xfff0)
 #define MM_WALL_BITS(e)                ((e) & 0x000f)
 
@@ -2562,7 +2565,7 @@ enum
 #define PROGRAM_VERSION_SUPER          4
 #define PROGRAM_VERSION_MAJOR          2
 #define PROGRAM_VERSION_MINOR          0
-#define PROGRAM_VERSION_PATCH          3
+#define PROGRAM_VERSION_PATCH          5
 #define PROGRAM_VERSION_EXTRA          ""
 
 #define PROGRAM_TITLE_STRING           "Rocks'n'Diamonds"
@@ -2641,6 +2644,7 @@ enum
 #define AUTOPLAY_FFWD                  (1 << 1)
 #define AUTOPLAY_WARP                  (1 << 2)
 #define AUTOPLAY_TEST                  (1 << 3)
+#define AUTOPLAY_FIX                   (1 << 4)
 #define AUTOPLAY_WARP_NO_DISPLAY       AUTOPLAY_TEST
 
 #define AUTOPLAY_MODE_NONE             0
@@ -2648,6 +2652,7 @@ enum
 #define AUTOPLAY_MODE_FFWD             (AUTOPLAY_MODE_PLAY | AUTOPLAY_FFWD)
 #define AUTOPLAY_MODE_WARP             (AUTOPLAY_MODE_FFWD | AUTOPLAY_WARP)
 #define AUTOPLAY_MODE_TEST             (AUTOPLAY_MODE_WARP | AUTOPLAY_TEST)
+#define AUTOPLAY_MODE_FIX              (AUTOPLAY_MODE_TEST | AUTOPLAY_FIX)
 #define AUTOPLAY_MODE_WARP_NO_DISPLAY  AUTOPLAY_MODE_TEST
 
 
@@ -3637,8 +3642,6 @@ extern int                        game_status;
 extern boolean                 game_status_last_screen;
 extern boolean                 level_editor_test_game;
 extern boolean                 network_playing;
-extern boolean                 network_server;
-extern SDL_Thread             *server_thread;
 
 extern int                     key_joystick_mapping;