// program information and versioning definitions
#define PROGRAM_VERSION_SUPER 4
#define PROGRAM_VERSION_MAJOR 2
-#define PROGRAM_VERSION_MINOR 1
+#define PROGRAM_VERSION_MINOR 2
#define PROGRAM_VERSION_PATCH 1
#define PROGRAM_VERSION_EXTRA ""
int anim_mode;
int align;
int valign;
+ int sort_priority;
boolean autowrap;
boolean centered;
boolean wrap_single_words;
+
+ // run-time values
+ Bitmap *bitmap;
+ int sx, sy;
+ int xsize, ysize;
};
struct PreviewInfo
boolean sb_objects_needed; // all Sokoban objects must be solved
boolean auto_exit_sokoban; // automatically finish solved Sokoban levels
boolean solved_by_one_player; // level is solved if one player enters exit
+ boolean finish_dig_collect; // only finished dig/collect triggers ce action
boolean continuous_snapping; // repeated snapping without releasing key
boolean block_snap_field; // snapping blocks field to show animation