changed triggering CE actions by digging or collecting
[rocksndiamonds.git] / src / main.h
index 467b5d1b9503c11d9b55a54fb1d8ac8d7e67eca9..6fac677484fcd6ded75579e50d8203e0166af267 100644 (file)
@@ -2570,8 +2570,8 @@ enum
 // program information and versioning definitions
 #define PROGRAM_VERSION_SUPER          4
 #define PROGRAM_VERSION_MAJOR          2
-#define PROGRAM_VERSION_MINOR          0
-#define PROGRAM_VERSION_PATCH          6
+#define PROGRAM_VERSION_MINOR          2
+#define PROGRAM_VERSION_PATCH          1
 #define PROGRAM_VERSION_EXTRA          ""
 
 #define PROGRAM_TITLE_STRING           "Rocks'n'Diamonds"
@@ -2890,9 +2890,15 @@ struct RequestInfo
   int anim_mode;
   int align;
   int valign;
+  int sort_priority;
   boolean autowrap;
   boolean centered;
   boolean wrap_single_words;
+
+  // run-time values
+  Bitmap *bitmap;
+  int sx, sy;
+  int xsize, ysize;
 };
 
 struct PreviewInfo
@@ -3180,6 +3186,7 @@ struct LevelInfo
   boolean sb_objects_needed;   // all Sokoban objects must be solved
   boolean auto_exit_sokoban;   // automatically finish solved Sokoban levels
   boolean solved_by_one_player;        // level is solved if one player enters exit
+  boolean finish_dig_collect;  // only finished dig/collect triggers ce action
 
   boolean continuous_snapping; // repeated snapping without releasing key
   boolean block_snap_field;    // snapping blocks field to show animation
@@ -3647,7 +3654,7 @@ extern DrawBuffer        *fieldbuffer;
 extern DrawBuffer             *drawto_field;
 
 extern int                     game_status;
-extern boolean                 game_status_last_screen;
+extern int                     game_status_last_screen;
 extern boolean                 level_editor_test_game;
 extern boolean                 network_playing;