added support for stacked global animations
[rocksndiamonds.git] / src / main.h
index e111f027262d11f89b4864c911a132f254ca468e..618db1fb84097a4a82094ff982b99f5a09b3ae48 100644 (file)
@@ -2456,6 +2456,10 @@ enum
   GFX_ARG_ACTIVE_YOFFSET,
   GFX_ARG_PRESSED_XOFFSET,
   GFX_ARG_PRESSED_YOFFSET,
+  GFX_ARG_STACKED_XFACTOR,
+  GFX_ARG_STACKED_YFACTOR,
+  GFX_ARG_STACKED_XOFFSET,
+  GFX_ARG_STACKED_YOFFSET,
 
   NUM_GFX_ARGS
 };
@@ -3690,6 +3694,11 @@ struct GraphicInfo
   int pressed_xoffset;
   int pressed_yoffset;
 
+  int stacked_xfactor;
+  int stacked_yfactor;
+  int stacked_xoffset;
+  int stacked_yoffset;
+
   boolean use_image_size;      // use image size as default width and height
 };
 
@@ -3762,7 +3771,6 @@ struct HelpAnimInfo
 
 
 extern Bitmap                 *bitmap_db_field;
-extern Bitmap                 *bitmap_db_panel;
 extern Bitmap                 *bitmap_db_door_1;
 extern Bitmap                 *bitmap_db_door_2;
 extern Bitmap                 *bitmap_db_store_1;