added support for stacked global animations
[rocksndiamonds.git] / src / main.h
index 238a0774785a98193e2b52d6cc808e4df636bb2a..618db1fb84097a4a82094ff982b99f5a09b3ae48 100644 (file)
@@ -2456,6 +2456,10 @@ enum
   GFX_ARG_ACTIVE_YOFFSET,
   GFX_ARG_PRESSED_XOFFSET,
   GFX_ARG_PRESSED_YOFFSET,
+  GFX_ARG_STACKED_XFACTOR,
+  GFX_ARG_STACKED_YFACTOR,
+  GFX_ARG_STACKED_XOFFSET,
+  GFX_ARG_STACKED_YOFFSET,
 
   NUM_GFX_ARGS
 };
@@ -3690,6 +3694,11 @@ struct GraphicInfo
   int pressed_xoffset;
   int pressed_yoffset;
 
+  int stacked_xfactor;
+  int stacked_yfactor;
+  int stacked_xoffset;
+  int stacked_yoffset;
+
   boolean use_image_size;      // use image size as default width and height
 };