removed unused definitions for menu list entry size
[rocksndiamonds.git] / src / main.h
index 0fc74cb2264f1ae2636e59d7eff73066fc899e9c..5ccf7389285cb05c60e737eef07af8a2d17fc2bc 100644 (file)
 #define IS_ENVELOPE(e)         ((e) >= EL_ENVELOPE_1 &&                \
                                 (e) <= EL_ENVELOPE_4)
 
+#define IS_MM_ENVELOPE(e)      ((e) >= EL_MM_ENVELOPE_1 &&             \
+                                (e) <= EL_MM_ENVELOPE_4)
+
 #define IS_BALLOON_ELEMENT(e)  ((e) == EL_BALLOON ||                   \
                                 (e) == EL_BALLOON_SWITCH_LEFT ||       \
                                 (e) == EL_BALLOON_SWITCH_RIGHT ||      \
                                 IS_EM_GATE_GRAY(e) ?  EM_GATE_GRAY_NR(e) :   \
                                 IS_EMC_GATE_GRAY(e) ? EMC_GATE_GRAY_NR(e) : 0)
 
+#define RND_ENVELOPE_NR(e)     ((e) - EL_ENVELOPE_1)
+#define MM_ENVELOPE_NR(e)      ((e) - EL_MM_ENVELOPE_1)
+#define ENVELOPE_NR(e)         (IS_ENVELOPE(e) ? RND_ENVELOPE_NR(e) :  \
+                                MM_ENVELOPE_NR(e))
+
 #define IS_ACID_POOL_OR_ACID(e)        (IS_ACID_POOL(e) || (e) == EL_ACID)
 
 #define IS_EMC_PILLAR(e)       ((e) >= EL_EMC_WALL_1 &&                \
 #define STD_ELEMENT_CONTENTS   4
 #define MAX_ELEMENT_CONTENTS   8
 
+#define MIN_MM_BALL_CONTENTS   1
+#define STD_MM_BALL_CONTENTS   8
+#define MAX_MM_BALL_CONTENTS   16
+
 // values for initial player inventory
 #define MIN_INITIAL_INVENTORY_SIZE     1
 #define MAX_INITIAL_INVENTORY_SIZE     8
 #define EL_MM_WOODEN_GRID_FIXED_4      (EL_MM_WOODEN_GRID_FIXED_START + 3)
 #define EL_MM_WOODEN_GRID_FIXED_END    EL_MM_WOODEN_GRID_FIXED_03
 #define EL_MM_FUEL_EMPTY               (EL_MM_START + 155)
-
-#define EL_MM_UNUSED_156               (EL_MM_START + 156)
-#define EL_MM_UNUSED_157               (EL_MM_START + 157)
-#define EL_MM_UNUSED_158               (EL_MM_START + 158)
-#define EL_MM_UNUSED_159               (EL_MM_START + 159)
+#define EL_MM_ENVELOPE_1               (EL_MM_START + 156)
+#define EL_MM_ENVELOPE_2               (EL_MM_START + 157)
+#define EL_MM_ENVELOPE_3               (EL_MM_START + 158)
+#define EL_MM_ENVELOPE_4               (EL_MM_START + 159)
 
 #define EL_MM_END_1                    (EL_MM_START + 159)
 #define EL_MM_START_2                  (EL_MM_START + 160)
 #define EL_EMC_SPRING_BUMPER_ACTIVE    (EL_FIRST_RUNTIME_REAL + 71)
 #define EL_MM_EXIT_OPENING             (EL_FIRST_RUNTIME_REAL + 72)
 #define EL_MM_EXIT_CLOSING             (EL_FIRST_RUNTIME_REAL + 73)
-#define EL_MM_GRAY_BALL_OPENING                (EL_FIRST_RUNTIME_REAL + 74)
-#define EL_MM_ICE_WALL_SHRINKING       (EL_FIRST_RUNTIME_REAL + 75)
-#define EL_MM_AMOEBA_WALL_GROWING      (EL_FIRST_RUNTIME_REAL + 76)
-#define EL_MM_PACMAN_EATING_RIGHT      (EL_FIRST_RUNTIME_REAL + 77)
-#define EL_MM_PACMAN_EATING_UP         (EL_FIRST_RUNTIME_REAL + 78)
-#define EL_MM_PACMAN_EATING_LEFT       (EL_FIRST_RUNTIME_REAL + 79)
-#define EL_MM_PACMAN_EATING_DOWN       (EL_FIRST_RUNTIME_REAL + 80)
-
-#define NUM_DRAWABLE_ELEMENTS          (EL_FIRST_RUNTIME_REAL + 81)
+#define EL_MM_GRAY_BALL_ACTIVE         (EL_FIRST_RUNTIME_REAL + 74)
+#define EL_MM_GRAY_BALL_OPENING                (EL_FIRST_RUNTIME_REAL + 75)
+#define EL_MM_ICE_WALL_SHRINKING       (EL_FIRST_RUNTIME_REAL + 76)
+#define EL_MM_AMOEBA_WALL_GROWING      (EL_FIRST_RUNTIME_REAL + 77)
+#define EL_MM_PACMAN_EATING_RIGHT      (EL_FIRST_RUNTIME_REAL + 78)
+#define EL_MM_PACMAN_EATING_UP         (EL_FIRST_RUNTIME_REAL + 79)
+#define EL_MM_PACMAN_EATING_LEFT       (EL_FIRST_RUNTIME_REAL + 80)
+#define EL_MM_PACMAN_EATING_DOWN       (EL_FIRST_RUNTIME_REAL + 81)
+#define EL_MM_BOMB_ACTIVE              (EL_FIRST_RUNTIME_REAL + 82)
+#define EL_DF_MINE_ACTIVE              (EL_FIRST_RUNTIME_REAL + 83)
+
+#define NUM_DRAWABLE_ELEMENTS          (EL_FIRST_RUNTIME_REAL + 84)
 
 #define EL_MM_RUNTIME_START            EL_MM_EXIT_OPENING
 #define EL_MM_RUNTIME_END              EL_MM_AMOEBA_WALL_GROWING
 #define EL_MM_LIGHTBALL_RED            (EL_FIRST_DUMMY + 21)
 #define EL_MM_LIGHTBALL_BLUE           (EL_FIRST_DUMMY + 22)
 #define EL_MM_LIGHTBALL_YELLOW         (EL_FIRST_DUMMY + 23)
-#define EL_MM_MASK_MCDUFFIN_RIGHT      (EL_FIRST_DUMMY + 24)
-#define EL_MM_MASK_MCDUFFIN_UP         (EL_FIRST_DUMMY + 25)
-#define EL_MM_MASK_MCDUFFIN_LEFT       (EL_FIRST_DUMMY + 26)
-#define EL_MM_MASK_MCDUFFIN_DOWN       (EL_FIRST_DUMMY + 27)
-#define EL_MM_MASK_GRID_1              (EL_FIRST_DUMMY + 28)
-#define EL_MM_MASK_GRID_2              (EL_FIRST_DUMMY + 29)
-#define EL_MM_MASK_GRID_3              (EL_FIRST_DUMMY + 30)
-#define EL_MM_MASK_GRID_4              (EL_FIRST_DUMMY + 31)
-#define EL_MM_MASK_RECTANGLE           (EL_FIRST_DUMMY + 32)
-#define EL_MM_MASK_CIRCLE              (EL_FIRST_DUMMY + 33)
-#define EL_DEFAULT                     (EL_FIRST_DUMMY + 34)
-#define EL_BD_DEFAULT                  (EL_FIRST_DUMMY + 35)
-#define EL_SP_DEFAULT                  (EL_FIRST_DUMMY + 36)
-#define EL_SB_DEFAULT                  (EL_FIRST_DUMMY + 37)
-#define EL_MM_DEFAULT                  (EL_FIRST_DUMMY + 38)
-#define EL_GRAPHIC_1                   (EL_FIRST_DUMMY + 39)
-#define EL_GRAPHIC_2                   (EL_FIRST_DUMMY + 40)
-#define EL_GRAPHIC_3                   (EL_FIRST_DUMMY + 41)
-#define EL_GRAPHIC_4                   (EL_FIRST_DUMMY + 42)
-#define EL_GRAPHIC_5                   (EL_FIRST_DUMMY + 43)
-#define EL_GRAPHIC_6                   (EL_FIRST_DUMMY + 44)
-#define EL_GRAPHIC_7                   (EL_FIRST_DUMMY + 45)
-#define EL_GRAPHIC_8                   (EL_FIRST_DUMMY + 46)
-
-#define EL_MM_DUMMY_START              EL_MM_MASK_MCDUFFIN_RIGHT
-#define EL_MM_DUMMY_END                        EL_MM_MASK_CIRCLE
+#define EL_DEFAULT                     (EL_FIRST_DUMMY + 24)
+#define EL_BD_DEFAULT                  (EL_FIRST_DUMMY + 25)
+#define EL_SP_DEFAULT                  (EL_FIRST_DUMMY + 26)
+#define EL_SB_DEFAULT                  (EL_FIRST_DUMMY + 27)
+#define EL_MM_DEFAULT                  (EL_FIRST_DUMMY + 28)
+#define EL_GRAPHIC_1                   (EL_FIRST_DUMMY + 29)
+#define EL_GRAPHIC_2                   (EL_FIRST_DUMMY + 30)
+#define EL_GRAPHIC_3                   (EL_FIRST_DUMMY + 31)
+#define EL_GRAPHIC_4                   (EL_FIRST_DUMMY + 32)
+#define EL_GRAPHIC_5                   (EL_FIRST_DUMMY + 33)
+#define EL_GRAPHIC_6                   (EL_FIRST_DUMMY + 34)
+#define EL_GRAPHIC_7                   (EL_FIRST_DUMMY + 35)
+#define EL_GRAPHIC_8                   (EL_FIRST_DUMMY + 36)
 
 // internal elements (only used for internal purposes like copying)
-#define EL_FIRST_INTERNAL              (EL_FIRST_DUMMY + 47)
+#define EL_FIRST_INTERNAL              (EL_FIRST_DUMMY + 37)
 
 #define EL_INTERNAL_CLIPBOARD_CUSTOM   (EL_FIRST_INTERNAL + 0)
 #define EL_INTERNAL_CLIPBOARD_CHANGE   (EL_FIRST_INTERNAL + 1)
@@ -2340,6 +2341,7 @@ enum
   GFX_SPECIAL_ARG_SCORESNEW,
   GFX_SPECIAL_ARG_NO_TITLE,
   GFX_SPECIAL_ARG_FADING,
+  GFX_SPECIAL_ARG_RESTARTING,
   GFX_SPECIAL_ARG_QUIT,
 
   NUM_SPECIAL_GFX_ARGS
@@ -2456,6 +2458,10 @@ enum
   GFX_ARG_ACTIVE_YOFFSET,
   GFX_ARG_PRESSED_XOFFSET,
   GFX_ARG_PRESSED_YOFFSET,
+  GFX_ARG_STACKED_XFACTOR,
+  GFX_ARG_STACKED_YFACTOR,
+  GFX_ARG_STACKED_XOFFSET,
+  GFX_ARG_STACKED_YOFFSET,
 
   NUM_GFX_ARGS
 };
@@ -2595,6 +2601,7 @@ enum
 #define GAME_MODE_PSEUDO_SCORESNEW     GFX_SPECIAL_ARG_SCORESNEW
 #define GAME_MODE_PSEUDO_NO_TITLE      GFX_SPECIAL_ARG_NO_TITLE
 #define GAME_MODE_PSEUDO_FADING                GFX_SPECIAL_ARG_FADING
+#define GAME_MODE_PSEUDO_RESTARTING    GFX_SPECIAL_ARG_RESTARTING
 #define GAME_MODE_QUIT                 GFX_SPECIAL_ARG_QUIT
 
 #define NUM_GAME_MODES                 NUM_SPECIAL_GFX_ARGS
@@ -2611,15 +2618,15 @@ enum
 // program information and versioning definitions
 #define PROGRAM_VERSION_SUPER          4
 #define PROGRAM_VERSION_MAJOR          3
-#define PROGRAM_VERSION_MINOR          3
-#define PROGRAM_VERSION_PATCH          1
+#define PROGRAM_VERSION_MINOR          5
+#define PROGRAM_VERSION_PATCH          3
 #define PROGRAM_VERSION_EXTRA          ""
 
 #define PROGRAM_TITLE_STRING           "Rocks'n'Diamonds"
 #define PROGRAM_AUTHOR_STRING          "Holger Schemel"
 #define PROGRAM_EMAIL_STRING           "info@artsoft.org"
 #define PROGRAM_WEBSITE_STRING         "https://www.artsoft.org/"
-#define PROGRAM_COPYRIGHT_STRING       "1995-2022 by Holger Schemel"
+#define PROGRAM_COPYRIGHT_STRING       "1995-2023 by Holger Schemel"
 #define PROGRAM_COMPANY_STRING         "A Game by Artsoft Entertainment"
 
 #define PROGRAM_ICON_FILENAME          "icons/icon.png"
@@ -2750,6 +2757,7 @@ struct MenuMainButtonInfo
   struct MenuPosInfo insert_solution;
   struct MenuPosInfo play_solution;
 
+  struct MenuPosInfo levelset_info;
   struct MenuPosInfo switch_ecs_aga;
 };
 
@@ -2875,6 +2883,7 @@ struct MenuInfo
 
   int list_size[NUM_SPECIAL_GFX_ARGS];
   int list_size_info[NUM_SPECIAL_GFX_INFO_ARGS];
+  int list_entry_size_info[NUM_SPECIAL_GFX_INFO_ARGS];
 
   int left_spacing[NUM_SPECIAL_GFX_ARGS];
   int left_spacing_info[NUM_SPECIAL_GFX_INFO_ARGS];
@@ -3300,6 +3309,12 @@ struct LevelInfo
   int mm_time_ball;
   int mm_time_block;
 
+  int num_mm_ball_contents;
+  int mm_ball_choice_mode;
+  int mm_ball_content[MAX_MM_BALL_CONTENTS];
+  boolean rotate_mm_ball_content;
+  boolean explode_mm_ball;
+
   // ('int' instead of 'boolean' because used as selectbox value in editor)
   int use_step_counter;                // count steps instead of seconds for level
 
@@ -3685,6 +3700,11 @@ struct GraphicInfo
   int pressed_xoffset;
   int pressed_yoffset;
 
+  int stacked_xfactor;
+  int stacked_yfactor;
+  int stacked_xoffset;
+  int stacked_yoffset;
+
   boolean use_image_size;      // use image size as default width and height
 };
 
@@ -3757,7 +3777,6 @@ struct HelpAnimInfo
 
 
 extern Bitmap                 *bitmap_db_field;
-extern Bitmap                 *bitmap_db_panel;
 extern Bitmap                 *bitmap_db_door_1;
 extern Bitmap                 *bitmap_db_door_2;
 extern Bitmap                 *bitmap_db_store_1;