fixed bug with not recognizing ".mode_loop: false" for music
[rocksndiamonds.git] / src / main.h
index f722f9c4d0e5fc7097bb9d046fad53a798c1ad71..3c6e492ce8f6b5f8002e5ceb78828f3c41a3e1e2 100644 (file)
 #define IS_NEXT_FRAME(f, g)    (IS_NEW_FRAME(f, g) && (f) > 0)
 
 #define IS_LOOP_SOUND(s)       (sound_info[s].loop)
+#define IS_LOOP_MUSIC(s)       (music_info[s].loop)
 
 #define IS_SPECIAL_GFX_ARG(a)  ((a) >= 0 && (a) < NUM_SPECIAL_GFX_ARGS)