#define FONT_LEVEL_NUMBER 32
#define FONT_TAPE_RECORDER 33
#define FONT_GAME_INFO 34
+#define FONT_INFO_ELEMENTS 35
+#define FONT_INFO_LEVELSET 36
-#define NUM_FONTS 35
+#define NUM_FONTS 37
#define NUM_INITIAL_FONTS 4
#define FONT_ACTIVE(f) \
int draw_masked[NUM_SPECIAL_GFX_ARGS];
};
+#if 0
struct MenuPosInfo
{
int x, y;
int width, height;
int align;
};
+#endif
struct MenuMainButtonInfo
{