#define EL_MM_GRAY_BALL_OPENING (EL_FIRST_RUNTIME_REAL + 74)
#define EL_MM_ICE_WALL_SHRINKING (EL_FIRST_RUNTIME_REAL + 75)
#define EL_MM_AMOEBA_WALL_GROWING (EL_FIRST_RUNTIME_REAL + 76)
+#define EL_MM_PACMAN_EATING_RIGHT (EL_FIRST_RUNTIME_REAL + 77)
+#define EL_MM_PACMAN_EATING_UP (EL_FIRST_RUNTIME_REAL + 78)
+#define EL_MM_PACMAN_EATING_LEFT (EL_FIRST_RUNTIME_REAL + 79)
+#define EL_MM_PACMAN_EATING_DOWN (EL_FIRST_RUNTIME_REAL + 80)
-#define NUM_DRAWABLE_ELEMENTS (EL_FIRST_RUNTIME_REAL + 77)
+#define NUM_DRAWABLE_ELEMENTS (EL_FIRST_RUNTIME_REAL + 81)
#define EL_MM_RUNTIME_START EL_MM_EXIT_OPENING
#define EL_MM_RUNTIME_END EL_MM_AMOEBA_WALL_GROWING
boolean use_custom_template; /* use custom properties from template file */
+ boolean file_has_custom_elements; /* set when level file contains CEs */
+
boolean no_valid_file; /* set when level file missing or invalid */
boolean no_level_file; /* set when falling back to level template */