added command line function to write element collecting image to directory
[rocksndiamonds.git] / src / main.h
index 482f7317e5d81b41fd2d0265f520c16e41eefe38..2c2125f4ce2ea115b32e84deba925cfd95810073 100644 (file)
@@ -3040,6 +3040,7 @@ struct ViewportInfo
 
 struct ScoreEntry
 {
+  char tape_basename[MAX_FILENAME_LEN + 1];
   char name[MAX_PLAYER_NAME_LEN + 1];
   int score;
   int time;            // time (in frames) or steps played
@@ -3054,6 +3055,11 @@ struct ScoreInfo
   int level_nr;
 
   int num_entries;
+  int last_added;
+  int last_added_local;
+
+  boolean updated;
+  boolean force_last_added;
 
   struct ScoreEntry entry[MAX_SCORE_ENTRIES];
 };
@@ -3267,7 +3273,14 @@ struct GlobalInfo
   char *convert_leveldir;
   int convert_level_nr;
 
-  char *create_images_dir;
+  char *dumplevel_leveldir;
+  int dumplevel_level_nr;
+
+  char *dumptape_leveldir;
+  int dumptape_level_nr;
+
+  char *create_sketch_images_dir;
+  char *create_collect_images_dir;
 
   int num_toons;
 
@@ -3764,7 +3777,7 @@ extern boolean                    network_player_action_received;
 extern int                     graphics_action_mapping[];
 
 extern struct LevelInfo                level, level_template;
-extern struct ScoreInfo                scores;
+extern struct ScoreInfo                scores, server_scores;
 extern struct TapeInfo         tape;
 extern struct GlobalInfo       global;
 extern struct BorderInfo       border;