struct SetupInputInfo input[MAX_PLAYERS];
};
-struct SetupFileList
-{
- char *token;
- char *value;
- struct SetupFileList *next;
-};
-
struct PlayerInfo
{
boolean present; /* player present in level playfield */
#define X11_ICONMASK_FILENAME "rocks_iconmask.xbm"
#define MSDOS_POINTER_FILENAME "mouse.pcx"
-#define VERSION_IDENT(x,y,z) ((x) * 10000 + (y) * 100 + (z))
-#define VERSION_MAJOR(x) ((x) / 10000)
-#define VERSION_MINOR(x) (((x) % 10000) / 100)
-#define VERSION_PATCH(x) ((x) % 100)
-
/* file version numbers for resource files (levels, tapes, score, setup, etc.)
** currently supported/known file version numbers:
** 1.0 (old)