boolean verbose;
};
+struct SetupKeyboardInfo
+{
+ KeySym left;
+ KeySym right;
+ KeySym up;
+ KeySym down;
+ KeySym snap;
+ KeySym bomb;
+};
+
+struct SetupJoystickInfo
+{
+ int snap;
+ int bomb;
+};
+
struct SetupInfo
{
boolean sound_on;
boolean fading_on;
boolean autorecord_on;
boolean quick_doors;
- int joystick_nr;
+ struct
+ {
+ boolean use_joystick;
+ int joystick_nr;
+ struct SetupJoystickInfo joy;
+ struct SetupKeyboardInfo key;
+ } input[MAX_PLAYERS];
};
struct PlayerInfo
int index_nr, client_nr, element_nr;
+ byte action;
+
char login_name[MAX_NAMELEN];
char alias_name[MAX_NAMELEN];
int handicap;
extern int FrameCounter, TimeFrames, TimeLeft;
extern int MampferNr, SiebAktiv;
-extern byte network_player_action[];
extern boolean network_player_action_received;
extern int TestPlayer;
extern struct LevelDirInfo leveldir[];
extern struct LevelInfo level;
-extern struct PlayerInfo stored_player[];
-extern struct PlayerInfo *local_player;
+extern struct PlayerInfo stored_player[], *local_player;
extern struct HiScore highscore[];
extern struct RecordingInfo tape;
extern struct SoundInfo Sound[];
extern struct JoystickInfo joystick[];
-struct OptionInfo options;
-struct SetupInfo setup;
+extern struct OptionInfo options;
+extern struct SetupInfo setup;
extern char *sound_name[];
extern int background_loop[];
(s)==SND_TYGER || (s)==SND_VOYAGER || \
(s)==SND_TWILIGHT)
+/* default input keys */
+#define KEY_UNDEFINDED 0
+#define DEFAULT_KEY_LEFT XK_Left
+#define DEFAULT_KEY_RIGHT XK_Right
+#define DEFAULT_KEY_UP XK_Up
+#define DEFAULT_KEY_DOWN XK_Down
+#define DEFAULT_KEY_SNAP XK_Shift_L
+#define DEFAULT_KEY_BOMB XK_Shift_R
+#define DEFAULT_KEY_OKAY XK_Return
+#define DEFAULT_KEY_CANCEL XK_Escape
/* directions for moving */
#define MV_NO_MOVING 0
#define TYPENAME 5
#define HALLOFFAME 6
#define SETUP 7
-#define EXITGAME 8
+#define SETUPINPUT 8
+#define EXITGAME 9
/* values for game_emulation */
#define EMU_NONE 0